Code:
1 switch ( value % 2 ) 2 { 3 case 0: 4 outputJTextField.setText( "Even Integer" ); 5 6 case 1: 7 outputJTextField.setText( "Odd Integer" ); 8 break; 9
1 switch ( value % 2 ) 2 { 3 case 0: 4 outputJTextField.setText( "Even Integer" ); 5 6 case 1: 7 outputJTextField.setText( "Odd Integer" ); 8 break; 9
// Exercise 4.16: AccountInformation.java // This application inputs and outputs account information. import java.awt.*; import java.awt.event.*; import javax.swing.*; import
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