Code:
1 switch ( value % 2 )
2 {
3 case 0:
4 outputJTextField.setText( "Even Integer" );
5
6 case 1:
7 outputJTextField.setText( "Odd Integer" );
8 break;
9
1 switch ( value % 2 )
2 {
3 case 0:
4 outputJTextField.setText( "Even Integer" );
5
6 case 1:
7 outputJTextField.setText( "Odd Integer" );
8 break;
9
// Exercise 4.16: AccountInformation.java // This application inputs and outputs account information. import java.awt.*; import java.awt.event.*; import javax.swing.*; import
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