help with game

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  • Thily
    New Member
    • Apr 2007
    • 1

    #1

    help with game

    hi, i'm doing c++ and i need to create a game for my final project.
    i have no idea where to start ,so i need some help,mostly example and tutorials that can help me
    tx
  • Savage
    Recognized Expert Top Contributor
    • Feb 2007
    • 1759

    #2
    Originally posted by Thily
    hi, i'm doing c++ and i need to create a game for my final project.
    i have no idea where to start ,so i need some help,mostly example and tutorials that can help me
    tx
    Try searching here .


    This site is bit new ,but contains usefull tutorials and game examples
    with source codes.


    Savage

    Comment

    • JosAH
      Recognized Expert MVP
      • Mar 2007
      • 11453

      #3
      Originally posted by Thily
      hi, i'm doing c++ and i need to create a game for my final project.
      i have no idea where to start ,so i need some help,mostly example and tutorials that can help me
      What type of game? A logic two person game or a one person against the
      computer? A shoot them all up game? A multi person game, where a human
      plays against other humans?

      kind regards,

      Jos

      Comment

      • DumRat
        New Member
        • Mar 2007
        • 93

        #4
        Here's an interested pair of eyes.
        Say a very very simple RPG. What do I need to be concerned with at first?

        Comment

        • Ganon11
          Recognized Expert Specialist
          • Oct 2006
          • 3651

          #5
          Originally posted by DumRat
          Here's an interested pair of eyes.
          Say a very very simple RPG. What do I need to be concerned with at first?
          Again, it depends. How story-heavy do you want your game to be? If there will be a big story, you need to think of a plot, key characters, events, etc. Even if it's not a huge part, the characters at least should be considered. Next, how do you want to organize it? Will you have a Monster class that you can expand into many subclasses? Will you have a Hero class that you can expand for many types of characters (Mage, Fighter, Cleric, or even futuristic like Sniper, Spy, Engineer)? What will each Monster have? What will each Hero have? How will users interact with the game? What level of graphics will you use?

          In my experience, RPGs are some of the hardest games to program. The simplest? Fighting games. Try making a simple fighter game, where it's you (the user) vs. some monster (the computer). You can attack, defend, cast spells, use items...but you don't have to worry about plots or anything past very basic user interface.

          I'm planning on entering the field of programming video games, so I'm in no way trying to daunt you...but from my own experience, making homebrew versions of popular games is tough on its own - creating your own game from scratch will be a challenge. Make sure you understand that before diving headlong into the hours of coding. Again, I'm not trying to dissuade you - by all means, dive away!

          Comment

          • JosAH
            Recognized Expert MVP
            • Mar 2007
            • 11453

            #6
            I agree with Ganon11: RPG games are way too complicated. How about a simple
            two person logic game? Take 'Nim' for example: the optimal strategy is known
            (google for it) so you can concentrate on the fancy graphics and the user input
            handling. The computer plays against the human then.

            kind regards,

            Jos

            Comment

            • gasfusion
              New Member
              • Sep 2006
              • 59

              #7
              grab some openGL books. I've seen people come with some amazing 3D action games at my uni for their soft engineering final project.

              Comment

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