...(Yay elipsis!!!) Yeah, really don't understand most, so I'll try summarizing, and just tell me when I'm completely wrong.
I'm using DevC++, which I was recently told sucks, as to whether or not this has ANSI or how I can tell, I am oblivious.
The platform that it will be used on...is that like windows, or would that be the console? I'm really not sure about most of this stuff, and if someone knew of an idiot's dictionary...
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If it would help you understand a little better, try replacing the space with a letter, and then the pyramid will be filled with that letter, rather than the spaces. Just gives a more visual understanding.Leave a comment:
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I'm doing this for a complex RPG, this is just one itty-bitty part of it. The problem is that I want people to get the sense of rushed answers, and so after the time limit, I want the answers and such to disappear and the default message to be posted.
Basically at this point I can use the time between when they input and when they should have, but I'd rather just stop the input available, like in the keyboarding videogames, where...Leave a comment:
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Well, I use windows (XP), but the C++ program is Dev-C++. I'm trying to make a video game (like almost everyone else) that I'd be able to play in my free time...after using all my free time to make it. So probably the same one.
I'm not very good with computers, but I am with math and video games, which is why I took a C++ class in HS, but now I'm a few years since and don't remember everything I learned in my mere two trimesters...Leave a comment:
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...I really have very little understanding of what that means. So it's probably the right stuff for me to know. Murphy's law.
Anyway, could you please explain in more laymen's terms?...Leave a comment:
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Sorry, still unfamiliar with these forums, but I will be using them more. I had said "I'm not sure how to stop letting the person give input, the other option would be to make sure the value of 'timer' isn't over 10 more than 'starttime', or it switches to 'L', but I'd rather it just stop the input."
That is totally an option, but it's more of a plan B, if I can't just stop the input from happening....Leave a comment:
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Timed input
I'm working on a simple video game program that will require timed responses. The easiest example I can think of would be something like:
char ans; // answer to question
(can't remember the variable type) starttime; //when clock starts, I'm at work and don't have access to my C++
(same story, when I get home, I'll fix this) timer; // makes sure person does go over time limit
cout<<"Press choose your...
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