I'm making an 3d shooter in python opengl, now I can click on my 'crystals' because they are white and using pixeldata. But it won't work well, because you only get 1/6 of the crystals gives you color data. The rest of them just printing the background color. Any tips?
Here's my code:
https://github.com/ItzJeButterknif e/3dshooter
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Freebutter
Last Activity: May 26 '17, 01:49 PM
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