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apple17
apple17
Last Activity: Mar 9 '10, 07:46 PM
Joined: Aug 8 '06
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  • I apologize for posting incorrectly.

    In Gadget, I have

    Code:
    import os
    import sys
    import pygame
    from pygame.locals import *
    
    class Gadget(object):
    Is this not sufficient? (Just a note, this works in a dev environment, but not when I create an exe).

    Thank you for your help.
    See more | Go to post

    Leave a comment:


  • here's what i have

    in my python setup, i have a folder called Gadgets, in which I have a module called bridge.py.
    In my main program, it says:
    Code:
    import os
    import sys
    import game1
    import pygame
    from pygame.locals import *
    from background import *
    In bridge.py, it says:
    Code:
    import os
    import sys
    import pygame
    from Gadget import *
    from pygame.locals
    ...
    See more | Go to post
    Last edited by bvdet; Mar 9 '10, 02:06 PM. Reason: Add code tags

    Leave a comment:


  • yes it is. what does it mean that there is a 'clash' in the exe and how do I correct this?
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    Leave a comment:


  • apple17
    started a topic a second program - I cannot get the exe to run

    a second program - I cannot get the exe to run

    I have a game that works fine on my computer. I used pygame2exe to create a .exe and now I get a log file genereated that says:

    File "runloop.py ", line 3, in <module>
    File "zipextimporter .pyo", line 82, in load_module
    File "game1.pyo" , line 5, in <module>
    AttributeError: 'module' object has no attribute 'Bridge'

    here's the code:

    import...
    See more | Go to post

  • i created a .exe from a running pygame file and its missing a mixer module

    I have a game that I developed and it runs fine on my computer but now I need to distribute it. When I use pygame2exe, the generated exe gives an error saying it misses a mixer module.

    How can I get this to work?
    See more | Go to post
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