Helloes,
I'm experiencing a nasty problem in a server-client application. Don't have the perfect solution yet, but I have ideas. Seeking opinions/ideas to find the perfect solution.
The application is a card/board gaming platform with many other functions for chat, management and such.
Client is healthy and works as an user interface to communicate with server and other clients. Typical client, nothing special....
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Socket application getting unstable with many connected users
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.NET Client - Server application gets frozen, need ideas to fix!
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Helloes good people of Bytes.com,
I have a .NET client-server application running with a few hundred of clients. The project was migrated from VB6 to .NET about a year ago and it's a platform for card/board games. Although I'll be trying to give as much detail as I can below, the problem is getting a channel frozen when there are 40-70 players inside.
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