http://support.microso ft.com/kb/310674/
er... actually using Project Refernece should have solved the problem, what's causing problem is that i also need to set the project to Multithreaded, not Multithreaded DLL under "Properties -> Configuration Properties -> C&C++ -> Code Generation -> Runtime Library".
i really hate the compiler output that can't explain what the hell is going on and wasted...
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Setup multi project in one solution in VS2005
Code:Solution | +-- Project 1 | +-- Project 2 (downloaded from somewhere) | +-- Project 3 (my project) Project 1 generate exe Project 2 and 3 generate dll
error... -
http://www.gamedev.net/community/forums/topic.asp?topic _id=310386
oh... nevermind, i confused that #include can do the add library automatically (damn those C++ tutorial doesn't say things clearly)
anyway thanks for all people repliedLeave a comment:
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http://www.garagegames .com/index.php?sec=m g&mod=resource& page=view&qid=5 06
this is the site i got my source from, and i have trouble debugging this thingLeave a comment:
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Creating DLL but end up 23 "error LNK2019"
Code:Error 10 error LNK2019: unresolved external symbol __imp__glBindTexture@8 referenced in function "public: void __thiscall GLTexture::Use(void)" (?Use@GLTexture@@QAEXXZ) GLTexture.obj Error 11 error LNK2019: unresolved external symbol __imp__glEnable@4 referenced in function "public: void __thiscall GLTexture::Use(void)" (?Use@GLTexture@@QAEXXZ) GLTexture.obj Error 12 error LNK2001: unresolved external symbol __imp__glEnable@4
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