Hi guys,
There is a C++ DLL that does image processing.
It allocates 30MB in runtime and when it returns from
an __stdcall it returns a 30-50K array of integers
as C# Int32. The allocation is done with CoTaskMemAlloc.
After compilation the DLL entry name is prefixed by _
and the number of bytes of the arguments is appended
after a @ sign e.g. int __stdcall my_function(int mf_input)
...