Would someone have code that emulates projectile motion.
This is what I've got:
Shape1 - the projectile
The variables are:
Velocity - the muzzle velocity
Angle - the angle in which the projectile is fired
Other variables are:
Height - how high is the projectile in the specific time
Range - how far is the projectile from the point of origin
I know all these variables, but I just forgot the formula. Please help me.
This is what I've got:
Shape1 - the projectile
The variables are:
Velocity - the muzzle velocity
Angle - the angle in which the projectile is fired
Other variables are:
Height - how high is the projectile in the specific time
Range - how far is the projectile from the point of origin
I know all these variables, but I just forgot the formula. Please help me.
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