difference between imports-implements-inherits

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Bart_D

    #1

    difference between imports-implements-inherits

    Hi,

    Can anybody explain me what's the difference between for example:
    imports system.data
    implements ICallbackEventH andler
    inherits System.Web.UI.P age

    Thanks
    Bart


  • Cor Ligthert [MVP]

    #2
    Re: difference between imports-implements-inherits

    Bart,
    [color=blue]
    > Can anybody explain me what's the difference between for example:[/color]
    [color=blue]
    > imports system.data[/color]
    Tells that you use the namespace system.data, it has no other effects than
    in the way you write your code.
    [color=blue]
    > implements ICallbackEventH andler[/color]
    Tells that ICallBackEventH andler is implemented and your code should be
    about that conform this interface (contract)
    [color=blue]
    > inherits System.Web.UI.P age[/color]
    Tells that you use this class (UI.Page) as base for your class, meaning that
    all code which is in that class can be used by your class.

    I hope this helps,

    Cor


    Comment

    • Ahmed

      #3
      Re: difference between imports-implements-inherits

      Hi Brat,

      Well, I will try to explain it clearly:

      imports: used at the very top of your code. It is used to import
      already compiled libraries. It also simplifies your code. For example:

      If you programming an application that requires alot of drawing, you
      don't want to keep saying:
      system.drawing. drawRectangle.. .
      system.drawing. drawline...
      system.drawing ....etc

      you can import the system.drawing, and use the methods you need without
      writing the full path. ie
      drawRectangle.. .
      drawline...
      etc.

      Inheritance:

      Inheritance is a great feature in object oriented program (OOP). It
      allows for code reuse and expansion. I remember in my programming
      couses they always use the car class example. So, I am going to use it
      again :)

      Assume you have a class called car. Every car, has an engine,
      transmission, make, model, four wheels. These properties are shared
      among all cars. These are the basic car parts. You have 2door and 4
      door cars. Lexury and convintional cars. SUVs, minvans ..etc. You don't
      want to have one class that has all these information. And you don't
      want to rewrite these info everytime a new type of car comes out. Let's
      translate the above to code:

      Class car
      private Engine as string
      private Transmission as string
      private make as string
      private model as string

      public sub new (byval e as string, byval t as string, _
      byval ml as string, byval mk as string)
      Engine = e
      transmission =t
      make =ml
      model =mk
      end sub


      end class

      Now we have a sport car that is 2 doors, 2 seats, got a turbo.... we
      dont want to retype every thing from the car class into the sport car
      class. So we inherit it.

      Class SportCar inherits car

      private numDoors as integer
      private numSeats as integer
      private GotTurbo as boolean

      public sub new (byval d as integer, byval s as integer, _
      byval t as boolean, byval eng as string, byval trans as
      string, _
      byval make as string, byval model as string)
      mybase (eng,trans,make ,model)
      numDoors = d
      numSeats = s
      GotTurbo = t

      end sub


      end class

      The above is a very simple example it definitely get nastier.

      Implement:
      In OOP a class can't inherit from multiple class. Only one class. But
      you can implement more than one interface. And a class can inherit
      anther class and implement an interface at the same time. An interface
      is a class but it only has signiture of methods or declaration of
      properties. By implementing an interface, you are forcing the class to
      define those methods/ properties

      I hope I was able to clearify the difference. If you have more
      questions let me know.

      Cheers,
      Ahmed
      Bart_D wrote:[color=blue]
      > Hi,
      >
      > Can anybody explain me what's the difference between for example:
      > imports system.data
      > implements ICallbackEventH andler
      > inherits System.Web.UI.P age
      >
      > Thanks
      > Bart[/color]

      Comment

      • Brian Tkatch

        #4
        Re: difference between imports-implements-inherits


        Bart_D wrote:[color=blue]
        > Hi,
        >
        > Can anybody explain me what's the difference between for example:
        > imports system.data
        > implements ICallbackEventH andler
        > inherits System.Web.UI.P age
        >
        > Thanks
        > Bart[/color]

        Imports:

        A very much misnamed word. Should be "allow namespace" or the like.
        Unfortunately, they named it after what it does, rather than how it is
        used, and many programmers find that confusing.

        Normally, when referring to a .NET item the fully-qualified name must
        be used, starting with the top-most namespace and specifying each
        level. Mentioning "Imports" will allow and name (or namespace) at that
        level to be specified without the qualification of its parent.

        For example, if i wanted to create a datatablemappin g, normally i would
        have to use the code:

        Dim DTM As System.Data.Com mon.DataTableMa pping

        Using just:

        Dim DTM As DataTableMappin g

        puts a blue line under DataTableMappin g with the message "Type
        'DataTableMappi ng' is not defined."

        However, if i put "Imports System.Data.Com mon" at the top of the page,
        it gives no error, because it now knows where to look for the
        defintion.

        In any case, placing it is not required. It is merely a matter of
        covenience to the programmer and the code would work the same whether
        it is fully-qualified, or Imports is used and it is not fully
        qualified.

        inherits is used when the code is creating an objects that inherits
        from another class. This is a basic OOP concept.

        B.

        Comment

        • Bart_D

          #5
          Re: difference between imports-implements-inherits

          Thanks both for your explanations.
          In fact i'm asking this because i made an application which i want to
          partially convert with the ClientCallback technology. But its' not easy with
          all those concept like 'implements', 'imports' etc ...

          "Ahmed" <ahmed1979@gmai l.com> wrote in message
          news:1150816374 .122533.73630@h 76g2000cwa.goog legroups.com...[color=blue]
          > Hi Brat,
          >
          > Well, I will try to explain it clearly:
          >
          > imports: used at the very top of your code. It is used to import
          > already compiled libraries. It also simplifies your code. For example:
          >
          > If you programming an application that requires alot of drawing, you
          > don't want to keep saying:
          > system.drawing. drawRectangle.. .
          > system.drawing. drawline...
          > system.drawing ....etc
          >
          > you can import the system.drawing, and use the methods you need without
          > writing the full path. ie
          > drawRectangle.. .
          > drawline...
          > etc.
          >
          > Inheritance:
          >
          > Inheritance is a great feature in object oriented program (OOP). It
          > allows for code reuse and expansion. I remember in my programming
          > couses they always use the car class example. So, I am going to use it
          > again :)
          >
          > Assume you have a class called car. Every car, has an engine,
          > transmission, make, model, four wheels. These properties are shared
          > among all cars. These are the basic car parts. You have 2door and 4
          > door cars. Lexury and convintional cars. SUVs, minvans ..etc. You don't
          > want to have one class that has all these information. And you don't
          > want to rewrite these info everytime a new type of car comes out. Let's
          > translate the above to code:
          >
          > Class car
          > private Engine as string
          > private Transmission as string
          > private make as string
          > private model as string
          >
          > public sub new (byval e as string, byval t as string, _
          > byval ml as string, byval mk as string)
          > Engine = e
          > transmission =t
          > make =ml
          > model =mk
          > end sub
          >
          >
          > end class
          >
          > Now we have a sport car that is 2 doors, 2 seats, got a turbo.... we
          > dont want to retype every thing from the car class into the sport car
          > class. So we inherit it.
          >
          > Class SportCar inherits car
          >
          > private numDoors as integer
          > private numSeats as integer
          > private GotTurbo as boolean
          >
          > public sub new (byval d as integer, byval s as integer, _
          > byval t as boolean, byval eng as string, byval trans as
          > string, _
          > byval make as string, byval model as string)
          > mybase (eng,trans,make ,model)
          > numDoors = d
          > numSeats = s
          > GotTurbo = t
          >
          > end sub
          >
          >
          > end class
          >
          > The above is a very simple example it definitely get nastier.
          >
          > Implement:
          > In OOP a class can't inherit from multiple class. Only one class. But
          > you can implement more than one interface. And a class can inherit
          > anther class and implement an interface at the same time. An interface
          > is a class but it only has signiture of methods or declaration of
          > properties. By implementing an interface, you are forcing the class to
          > define those methods/ properties
          >
          > I hope I was able to clearify the difference. If you have more
          > questions let me know.
          >
          > Cheers,
          > Ahmed
          > Bart_D wrote:[color=green]
          > > Hi,
          > >
          > > Can anybody explain me what's the difference between for example:
          > > imports system.data
          > > implements ICallbackEventH andler
          > > inherits System.Web.UI.P age
          > >
          > > Thanks
          > > Bart[/color]
          >[/color]


          Comment

          • Cor Ligthert [MVP]

            #6
            Re: difference between imports-implements-inherits

            Brian,

            Reading your message I thought for the first time: Import is the same as a
            Global VB "With" where the first dot is than not needed.

            :-)

            Cor

            "Brian Tkatch" <Maxwell_Smart@ ThePentagon.com > schreef in bericht
            news:1150817247 .455334.191500@ p79g2000cwp.goo glegroups.com.. .[color=blue]
            >
            > Bart_D wrote:[color=green]
            >> Hi,
            >>
            >> Can anybody explain me what's the difference between for example:
            >> imports system.data
            >> implements ICallbackEventH andler
            >> inherits System.Web.UI.P age
            >>
            >> Thanks
            >> Bart[/color]
            >
            > Imports:
            >
            > A very much misnamed word. Should be "allow namespace" or the like.
            > Unfortunately, they named it after what it does, rather than how it is
            > used, and many programmers find that confusing.
            >
            > Normally, when referring to a .NET item the fully-qualified name must
            > be used, starting with the top-most namespace and specifying each
            > level. Mentioning "Imports" will allow and name (or namespace) at that
            > level to be specified without the qualification of its parent.
            >
            > For example, if i wanted to create a datatablemappin g, normally i would
            > have to use the code:
            >
            > Dim DTM As System.Data.Com mon.DataTableMa pping
            >
            > Using just:
            >
            > Dim DTM As DataTableMappin g
            >
            > puts a blue line under DataTableMappin g with the message "Type
            > 'DataTableMappi ng' is not defined."
            >
            > However, if i put "Imports System.Data.Com mon" at the top of the page,
            > it gives no error, because it now knows where to look for the
            > defintion.
            >
            > In any case, placing it is not required. It is merely a matter of
            > covenience to the programmer and the code would work the same whether
            > it is fully-qualified, or Imports is used and it is not fully
            > qualified.
            >
            > inherits is used when the code is creating an objects that inherits
            > from another class. This is a basic OOP concept.
            >
            > B.
            >[/color]


            Comment

            • Herfried K. Wagner [MVP]

              #7
              Re: difference between imports-implements-inherits

              "Bart_D" <qsxqs@sscs.d c> schrieb:[color=blue]
              > Can anybody explain me what's the difference between for example:
              > imports system.data
              > implements ICallbackEventH andler
              > inherits System.Web.UI.P age[/color]

              I suggest to check out the documentation on the keywords which can be opened
              by pressing the F1 key.

              --
              M S Herfried K. Wagner
              M V P <URL:http://dotnet.mvps.org/>
              V B <URL:http://classicvb.org/petition/>

              Comment

              • Maxwell_Smart@ThePentagon.com

                #8
                Re: difference between imports-implements-inherits


                Cor Ligthert [MVP] wrote:[color=blue]
                > Brian,
                >
                > Reading your message I thought for the first time: Import is the same as a
                > Global VB "With" where the first dot is than not needed.
                >
                > :-)
                >
                > Cor
                >
                > "Brian Tkatch" <Maxwell_Smart@ ThePentagon.com > schreef in bericht
                > news:1150817247 .455334.191500@ p79g2000cwp.goo glegroups.com.. .[color=green]
                > >
                > > Bart_D wrote:[color=darkred]
                > >> Hi,
                > >>
                > >> Can anybody explain me what's the difference between for example:
                > >> imports system.data
                > >> implements ICallbackEventH andler
                > >> inherits System.Web.UI.P age
                > >>
                > >> Thanks
                > >> Bart[/color]
                > >
                > > Imports:
                > >
                > > A very much misnamed word. Should be "allow namespace" or the like.
                > > Unfortunately, they named it after what it does, rather than how it is
                > > used, and many programmers find that confusing.
                > >
                > > Normally, when referring to a .NET item the fully-qualified name must
                > > be used, starting with the top-most namespace and specifying each
                > > level. Mentioning "Imports" will allow and name (or namespace) at that
                > > level to be specified without the qualification of its parent.
                > >
                > > For example, if i wanted to create a datatablemappin g, normally i would
                > > have to use the code:
                > >
                > > Dim DTM As System.Data.Com mon.DataTableMa pping
                > >
                > > Using just:
                > >
                > > Dim DTM As DataTableMappin g
                > >
                > > puts a blue line under DataTableMappin g with the message "Type
                > > 'DataTableMappi ng' is not defined."
                > >
                > > However, if i put "Imports System.Data.Com mon" at the top of the page,
                > > it gives no error, because it now knows where to look for the
                > > defintion.
                > >
                > > In any case, placing it is not required. It is merely a matter of
                > > covenience to the programmer and the code would work the same whether
                > > it is fully-qualified, or Imports is used and it is not fully
                > > qualified.
                > >
                > > inherits is used when the code is creating an objects that inherits
                > > from another class. This is a basic OOP concept.
                > >
                > > B.
                > >[/color][/color]

                Granted. That is an intereted way to view it. :)

                B.

                Comment

                Working...