I have a program which is basicay displays a map and a series of moving
points and refreshes everything every 5 seconds the problem i am
encountering is a steady prgression of memory usage (According to Task
Manager in Windows 2K) in an upwards progression. I am calling dispose on
all objects that expose dispose and still the progression continues. Can
anyone offer any ways in which i can try and track the memory leak down
either through the Visual Studio .NET IDE or through Performance Monitors in
Win 2K.
points and refreshes everything every 5 seconds the problem i am
encountering is a steady prgression of memory usage (According to Task
Manager in Windows 2K) in an upwards progression. I am calling dispose on
all objects that expose dispose and still the progression continues. Can
anyone offer any ways in which i can try and track the memory leak down
either through the Visual Studio .NET IDE or through Performance Monitors in
Win 2K.
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