problem with compiling building

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  • Riley Coder
    New Member
    • Jan 2016
    • 1

    problem with compiling building

    I am having a problem with building my OpenGL with cx_freeze the build is always successful but when I run the exe I get this:

    Code:
    TypeError: 'NoneType' object is not callable
    But when I normally run it it works perfectly. I'm using python3.1 and I put my code here for you to see if I made a mistake. I have OpenGL setup correctly but I can't solve this and I dont want to make people download all python 3.1, pygame, PyopenGL, and win32api. plz help
  • dwblas
    Recognized Expert Contributor
    • May 2008
    • 626

    #2
    There is no way to tell anything from the truncated error message. It says that something has not been declared. Check to make sure that any programs imported are in the package. Note that almost no one is going to click on a blind link in an open forum.

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