Hey Bytes Community!
I am currently using Tkinter to create a GUI window, and I ran into a problem. Here is my code:
The problem occurs under #Interface#. I am using the .grid geometry manager and it is giving me weird outputs. When I run the program, and click "GO!", it gives me something like this:
(attached)
anyway, I am wondering why the three buttons are outside of the specified place in the .grid-ing. And strangely, why is the one button inside? I am very confused, so help out please!
Thanks in advance!
I am currently using Tkinter to create a GUI window, and I ran into a problem. Here is my code:
Code:
from Tkinter import * import random import gameinclude gi = gameinclude class App: def __init__(self, master): ########## #Menu Bar# ########## frame = Frame(master) frame.grid() menu = Menu(root) root.config(menu=menu) filemenu = Menu(menu) menu.add_cascade(label='File', menu=filemenu) filemenu.add_command(label='Quit', command=frame.quit) infomenu = Menu(menu) menu.add_cascade(label='About...', menu=infomenu) infomenu.add_command(label='About BattlerIII', command=None) ############ #Name Entry# ############ self.pone = Label(frame, text='Player One').grid(row=0, column=0) self.epone = Entry(frame, textvariable = StringVar) self.epone.grid(row=0, column=1) self.ptwo = Label(frame, text='Player Two').grid(row=0, column=4) self.eptwo = Entry(frame, textvariable = StringVar) self.eptwo.grid(row=0, column=5) self.activebtn = Button(frame, text='GO!', command = self.interface) self.activebtn.grid(row=0, column=3) ########### #Interface# ########### def interface(self): self.stats1 = Button(root, text='STATS', command=None) self.stats1.grid(row=1, column=0) self.stats2 = Button(root, text='STATS', command=None) self.stats2.grid(row=1, column=4) if gi.turn == 1: self.attack1 = Button(root, text='ATTACK', fg='red', command=None) self.attack1.grid(row=1, column=1) self.attack2 = Button(root, text='ATTACK', fg='red', command=None, state=DISABLED) self.attack2.grid(row=1, column=5) if gi.turn == 2: self.attack1 = Button(root, text='ATTACK', fg='red', command=None, state=DISABLED) self.attack1.grid(row=1, column=1) self.attack2 = Button(root, text='ATTACK', fg='red', command=None) self.attack2.grid(row=1, column=5) root = Tk() root.title('Arena I') app = App(None) root.mainloop()
(attached)
anyway, I am wondering why the three buttons are outside of the specified place in the .grid-ing. And strangely, why is the one button inside? I am very confused, so help out please!
Thanks in advance!
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