A new project.

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  • colin.barnette@gmail.com

    #1

    A new project.

    I am interested in organizing and taking part in a project that would
    create a virtual world much like the one described in Neal
    Stephenson's 'Snow Crash'. I'm not necessarily talking about
    something 3d and I'm not talking about a game either. Like a MOO,
    only virtual. And each 'user' is allocated space with which they are
    free to edit in any way, within the confines of that space. I know
    Second Life and others come to mind when you think of this, but
    Frankly Second Life came off as sloppy to me. I want people to be
    able to code their own objects and environments with the ease of
    Python.

    I don't know forget the suggestions, anything is on the table, but
    there are just so many half-hearted and weak commercial attempts at
    this I feel that it's time to get Python involved in the game and do
    it right.

    If anyone has any interest, ideas, comments or otherwise, e-mail me.
    If some interest is shown we'll start a board, a site, an IRC channel
    or whatever we have to do to meet and get the ball rolling. :)

    Thanks.

  • Clement

    #2
    Re: A new project.

    On May 16, 1:09 pm, colin.barne...@ gmail.com wrote:
    I am interested in organizing and taking part in a project that would
    create a virtual world much like the one described in Neal
    Stephenson's 'Snow Crash'. I'm not necessarily talking about
    something 3d and I'm not talking about a game either. Like a MOO,
    only virtual. And each 'user' is allocated space with which they are
    free to edit in any way, within the confines of that space. I know
    Second Life and others come to mind when you think of this, but
    Frankly Second Life came off as sloppy to me. I want people to be
    able to code their own objects and environments with the ease of
    Python.
    >
    I don't know forget the suggestions, anything is on the table, but
    there are just so many half-hearted and weak commercial attempts at
    this I feel that it's time to get Python involved in the game and do
    it right.
    >
    If anyone has any interest, ideas, comments or otherwise, e-mail me.
    If some interest is shown we'll start a board, a site, an IRC channel
    or whatever we have to do to meet and get the ball rolling. :)
    >
    Thanks.
    what do you really expect?

    Comment

    • John Nagle

      #3
      Re: A new project.

      Clement wrote:
      On May 16, 1:09 pm, colin.barne...@ gmail.com wrote:
      >
      >>I am interested in organizing and taking part in a project that would
      >>create a virtual world much like the one described in Neal
      >>Stephenson' s 'Snow Crash'.
      That's a perfectly reasonable idea. It takes money and people to
      power it, but it's not impossible. If you have a clue.

      You'll need a team of 5-10 nearly full time really good core people to
      make it work, and probably about two years. You need at least one really good
      3D programmer, at least one really good networking expert, and at least
      one really good artist.

      (I met with the core team of There when they were first starting up,
      and it was about that large.)

      Presumably you have a background in game production, or 3D graphics.
      If not, you need to hire an experienced game producer.

      Join IGDA, get to GDC, and start recruiting.

      You don't have to do this from a cold start. You can start from some
      existing code bases. Look at some of the VRML engines, or the Blender
      GameKit. In fact, a reasonable approach might be to start converting
      the Blender GameKit to multiplayer. It uses Python as a scripting
      language, and already has the 3D machinery, collision detection,
      and physics engine. What it doesn't have is scaling; it can't do a big
      world.

      There are other MMORPG engines. See



      for a list. This is far easier to do than it was five years ago.

      John Nagle

      Comment

      • Stargaming

        #4
        Re: A new project.

        colin.barnette@ gmail.com schrieb:
        I am interested in organizing and taking part in a project that would
        create a virtual world much like the one described in Neal
        Stephenson's 'Snow Crash'. I'm not necessarily talking about
        something 3d and I'm not talking about a game either. Like a MOO,
        only virtual. And each 'user' is allocated space with which they are
        free to edit in any way, within the confines of that space. I know
        Second Life and others come to mind when you think of this, but
        Frankly Second Life came off as sloppy to me. I want people to be
        able to code their own objects and environments with the ease of
        Python.
        >
        I don't know forget the suggestions, anything is on the table, but
        there are just so many half-hearted and weak commercial attempts at
        this I feel that it's time to get Python involved in the game and do
        it right.
        >
        If anyone has any interest, ideas, comments or otherwise, e-mail me.
        If some interest is shown we'll start a board, a site, an IRC channel
        or whatever we have to do to meet and get the ball rolling. :)
        >
        Thanks.
        >
        IMO, this sounds pretty interesting. Got any sources set up yet?
        Thinking of this as something like a "community effort" sounds nice.

        Interestedly,
        Stargaming

        Comment

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