Do I need Python to run Blender correctly?

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  • AKA gray asphalt

    #1

    Do I need Python to run Blender correctly?

    I downloaded Blender but there was no link for python. Am I on the right
    track?


  • gatti@dsdata.it

    #2
    Re: Do I need Python to run Blender correctly?

    On Jan 25, 9:25 am, "AKA gray asphalt" <goodidea1...@h otmail.spam.com >
    wrote:
    I downloaded Blender but there was no link for python. Am I on the right
    track?
    Don't worry, Blender includes its own bundled Python interpreter, which
    is usually one version behind; just leave it alone.

    Lorenzo Gatti

    Comment

    • Hieu.D.Hoang@gmail.com

      #3
      Re: Do I need Python to run Blender correctly?



      On Jan 25, 5:47 pm, g...@dsdata.it wrote:
      On Jan 25, 9:25 am, "AKA gray asphalt" <goodidea1...@h otmail.spam.com >
      wrote:
      >
      I downloaded Blender but there was no link for python. Am I on the right
      track?
      Don't worry, Blender includes its own bundled Python interpreter, which
      is usually one version behind; just leave it alone.
      >
      Lorenzo Gatti
      Also note that only standard modules bundled in the Blender package are
      available. And extension modules e.g. numpy can't be installed into it.
      You must have the same version of python as the one in Blender.
      Starting blender from a terminal told me that.

      Happy designing!
      Hieu

      Comment

      • John Nagle

        #4
        Re: Do I need Python to run Blender correctly?

        AKA gray asphalt wrote:
        I downloaded Blender but there was no link for python. Am I on the right
        track?
        Blender doesn't require Python, but if you have Python, you can
        write plug-ins for Blender. Get "The Blender Book"; otherwise
        you'll never figure Blender out.

        John Nagle

        Comment

        • Boris Borcic

          #5
          Re: Do I need Python to run Blender correctly?

          Hieu.D.Hoang@gm ail.com wrote:
          Also note that only standard modules bundled in the Blender package are
          available. And extension modules e.g. numpy can't be installed into it.
          Not my experience, I've installed and used numpy (or was it Numeric ?) with
          Blender Python a couple years ago.

          YMMV, Boris Borcic

          Comment

          • AKA gray asphalt

            #6
            Re: Do I need Python to run Blender correctly?


            "John Nagle" <nagle@animats. comwrote in message
            news:5%4uh.7558 2$wP1.6882@news svr14.news.prod igy.net...
            AKA gray asphalt wrote:
            >I downloaded Blender but there was no link for python. Am I on the right
            >track?
            >
            Blender doesn't require Python, but if you have Python, you can
            write plug-ins for Blender. Get "The Blender Book"; otherwise
            you'll never figure Blender out.
            >
            John Nagle
            Will do. Thanks.


            Comment

            • AKA gray asphalt

              #7
              Re: Do I need Python to run Blender correctly?


              "John Nagle" <nagle@animats. comwrote in message
              news:5%4uh.7558 2$wP1.6882@news svr14.news.prod igy.net...
              AKA gray asphalt wrote:
              >I downloaded Blender but there was no link for python. Am I on the right
              >track?
              >
              Blender doesn't require Python, but if you have Python, you can
              write plug-ins for Blender. Get "The Blender Book"; otherwise
              you'll never figure Blender out.
              >
              John Nagle
              I'm thinking about not upgrading "Strata 3D" because it still doesn't export
              textures with obj files and it just created an undo of more than one action,
              believe it or not... Am I expectiong too much of a $400+ program, to export
              textures with obj files? Does Blender do this? I see the BBook on Amazon for
              $30. That's probably my best bet, no?



              Comment

              • John Nagle

                #8
                Re: Do I need Python to run Blender correctly?

                AKA gray asphalt wrote:
                "John Nagle" <nagle@animats. comwrote in message
                news:5%4uh.7558 2$wP1.6882@news svr14.news.prod igy.net...
                >
                >>AKA gray asphalt wrote:
                >>
                >>>I downloaded Blender but there was no link for python. Am I on the right
                >>>track?
                >>
                > Blender doesn't require Python, but if you have Python, you can
                >>write plug-ins for Blender. Get "The Blender Book"; otherwise
                >>you'll never figure Blender out.
                >>
                >>John Nagle
                >
                >
                I'm thinking about not upgrading "Strata 3D" because it still doesn't export
                textures with obj files and it just created an undo of more than one action,
                believe it or not... Am I expectiong too much of a $400+ program, to export
                textures with obj files? Does Blender do this? I see the BBook on Amazon for
                $30. That's probably my best bet, no?
                Blender has considerable power, but ease of use is a problem. The
                hotkey listing in the manual is 29 pages.


                Comment

                • AKA gray asphalt

                  #9
                  Re: Do I need Python to run Blender correctly?


                  "John Nagle" <nagle@animats. comwrote in message
                  news:ssTuh.3608 3$QU1.26111@new ssvr22.news.pro digy.net...
                  AKA gray asphalt wrote:
                  >"John Nagle" <nagle@animats. comwrote in message
                  >news:5%4uh.755 82$wP1.6882@new ssvr14.news.pro digy.net...
                  >>
                  >>>AKA gray asphalt wrote:
                  >>>
                  >>>>I downloaded Blender but there was no link for python. Am I on the right
                  >>>>track?
                  >>>
                  >> Blender doesn't require Python, but if you have Python, you can
                  >>>write plug-ins for Blender. Get "The Blender Book"; otherwise
                  >>>you'll never figure Blender out.
                  >>>
                  >>>John Nagle
                  >>
                  >>
                  >I'm thinking about not upgrading "Strata 3D" because it still doesn't
                  >export textures with obj files and it just created an undo of more than
                  >one action, believe it or not... Am I expectiong too much of a $400+
                  >program, to export textures with obj files? Does Blender do this? I see
                  >the BBook on Amazon for $30. That's probably my best bet, no?
                  >
                  Blender has considerable power, but ease of use is a problem. The
                  hotkey listing in the manual is 29 pages.
                  Is the manual you refer to the group project on blender.org or the $ manual
                  like the one on Ebay?


                  Comment

                  • John Nagle

                    #10
                    Re: Do I need Python to run Blender correctly?

                    AKA gray asphalt wrote:
                    "John Nagle" <nagle@animats. comwrote in message
                    news:ssTuh.3608 3$QU1.26111@new ssvr22.news.pro digy.net...
                    Is the manual you refer to the group project on blender.org or the $ manual
                    like the one on Ebay?
                    >
                    The "Blender 2.3 Guide" book. Also, if you're going to program the thing,
                    the "Blender GameKit" book is a big help.

                    Unless you have two screens, the online manual gets in your way.

                    This really should go in a Blender newsgroup or forum.

                    John Nagle

                    Comment

                    • AKA gray asphalt

                      #11
                      Re: Do I need Python to run Blender correctly?


                      I think you're right. I'll find a blender forum. Thanks for your help.
                      : -)

                      "John Nagle" <nagle@animats. comwrote in message
                      news:B47vh.6690 4$qO4.21051@new ssvr13.news.pro digy.net...
                      AKA gray asphalt wrote:
                      >"John Nagle" <nagle@animats. comwrote in message
                      >news:ssTuh.360 83$QU1.26111@ne wssvr22.news.pr odigy.net...
                      >
                      >Is the manual you refer to the group project on blender.org or the $
                      >manual like the one on Ebay?
                      >>
                      The "Blender 2.3 Guide" book. Also, if you're going to program the
                      thing,
                      the "Blender GameKit" book is a big help.
                      >
                      Unless you have two screens, the online manual gets in your way.
                      >
                      This really should go in a Blender newsgroup or forum.
                      >
                      John Nagle

                      Comment

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