algorithmic mathematical art

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  • Xah Lee

    #1

    algorithmic mathematical art

    i've long time been interested in algorithmic mathematical art. That
    is, mathematical or algorithmic visual art works that are generated by
    computer such that the program's source code reflects the algorithmic
    essence of the visual quality in the art work. (for detail, see
    Algorithmic Mathematical Art at

    )

    Mathematica programers, especially Michael Trott, have been doing
    algorithmic mathematical art since the early 1990s. I started my
    programing career with Mathematica in 1995, and since late 1990s i've
    been searching for such work outside of Mathematica, but it is almost
    non-existent. (maybe less than 10 cases that i know of, and most their
    code do not capture the algorithmic nature of the rendered art.) The
    one most prominent mention of it is in chapter 2 of the book Structure
    and Interpretation of Computer Programs by Hal Abelson et al.

    anyway, today i ran into this page by Frank Buß

    which used the idea in the book to render a traditional Escher's tiling
    piece.

    I hope this will help the spread of algorithmic mathematical art. If
    you find other algorithmic mathematical art, please let me know!

    Xah
    xah@xahlee.org
    ∑ http://xahlee.org/

  • Frank Buss

    #2
    Re: algorithmic mathematical art

    Xah Lee wrote:
    [color=blue]
    > The one most prominent mention of it is in chapter 2 of the book
    > Structure and Interpretation of Computer Programs by Hal Abelson et al.[/color]

    Thanks for the interesting book tip, it is available online:

    http://mitpress.mit.edu/sicp/full-te...ml#%_sec_2.2.4
    [color=blue]
    > anyway, today i ran into this page by Frank Buß
    > http://www.frank-buss.de/lisp/functional.html
    > which used the idea in the book to render a traditional Escher's tiling
    > piece.[/color]

    I should note that I've used the original paper from Peter Henderson, which
    is cited in the book, too:

    http://mitpress.mit.edu/sicp/full-te...tnote_Temp_202

    --
    Frank Buss, fb@frank-buss.de
    http://www.frank-buss.de, http://www.it4-systems.de

    Comment

    • verec

      #3
      Re: algorithmic mathematical art

      On 2006-05-07 12:31:47 +0100, Frank Buss <fb@frank-buss.de> said:
      [color=blue][color=green]
      >> anyway, today i ran into this page by Frank Buß
      >> http://www.frank-buss.de/lisp/functional.html
      >> which used the idea in the book to render a traditional Escher's tiling
      >> piece.[/color]
      >
      > I should note that I've used the original paper from Peter Henderson, which
      > is cited in the book, too:
      >
      > http://mitpress.mit.edu/sicp/full-te...tnote_Temp_202[/color]

      A very simple change to the code allows it to run
      on most platforms:

      1. prefix Frank's code with:

      (defvar *ps-file* "/Users/verec/workspace/pictures/eisher.ps")

      where you replace the string literal with whatever hard coded path
      is right for your platform.

      2. change plot so that it reads:

      (defun plot (p)
      " saves a picture as postscript and shows it"
      (with-open-file (s *ps-file*
      :direction :output :if-exists :supersede)
      (format s "500 500 scale~%")
      (format s ".1 .1 translate~%")
      (format s "0 setlinewidth~%" )
      (format s "0 0 moveto 1 0 lineto 1 1 lineto 0 1 lineto 0 0 lineto~%")
      (dolist (line (funcall p '(0 0) '(1 0) '(0 1)))
      (destructuring-bind ((x0 y0) (x1 y1)) line
      (format s "~D ~D moveto ~D ~D lineto~%" (float x0) (float y0)
      (float x1) (float y1))))
      (format s "stroke~%")
      (format s "showpage~% "))
      #+nil (sys:call-system "c:/gs/gs7.05/bin/gswin32.exe -g800x800
      c:/tmp/test.ps")
      )

      that is, the hard-coded path now refers to *ps-file*, and the
      OS specific call is commented out.

      3. evaluate:

      (plot *fishes*)

      The resulting file is a plain PS file. On OS X you can view
      it with Preview, and even convert it to pdf if you so wish:


      --
      JFB

      Comment

      • Alex Hunsley

        #4
        Re: algorithmic mathematical art

        Xah Lee wrote:[color=blue]
        > i've long time been interested in algorithmic mathematical art. That
        > is, mathematical or algorithmic visual art works that are generated by
        > computer such that the program's source code reflects the algorithmic
        > essence of the visual quality in the art work. (for detail, see
        > Algorithmic Mathematical Art at
        > http://xahlee.org/Periodic_dosage_di...aci_larcu.html[/color]

        Hi Xah
        thanks for the interesting links!
        I sometimes dabble in computer art.
        Nearest example of my stuff to hand are these:



        Those images are based on a variant of the Newton-Raphson root finding
        equation (and used on complex numbers - the pictures represents the
        Argand plane, i.e. x => real, => imaginary).

        I need to find more of my stuff and give it a proper home!
        cheerio
        lex

        Comment

        • Alex Hunsley

          #5
          Re: algorithmic mathematical art

          Xah Lee wrote:[color=blue]
          > i've long time been interested in algorithmic mathematical art. That
          > is, mathematical or algorithmic visual art works that are generated by
          > computer such that the program's source code reflects the algorithmic
          > essence of the visual quality in the art work. (for detail, see
          > Algorithmic Mathematical Art at
          > http://xahlee.org/Periodic_dosage_di...aci_larcu.html[/color]

          Oh, speaking of escher, try the following:
          Maths alert! But contains pretty pictures (and even some links to animations at the bottom). Curious and interesting... it's great when an idea for something in computer graphics turns out to have an incredibly simple mathematical/logical definition! (click image for bigger version) The idea for…

          Turns out it's in Wolfram's book. Interesting looking.

          Comment

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