Hi!
I want to grab the contents of a Text widget when the frame it's on gets
destroyed. I tried TextWidget.bind ("<Destroy>" ... , but the widget is gone
before the call gets made, and I'd really hate to do something with the
function that gets called with TextWidgetsFram e.bind("<Destro y>", ..., since
that one function handles all of the frames in the program...or would that
even work?
How can I do this?
Thanks!
Bob
I want to grab the contents of a Text widget when the frame it's on gets
destroyed. I tried TextWidget.bind ("<Destroy>" ... , but the widget is gone
before the call gets made, and I'd really hate to do something with the
function that gets called with TextWidgetsFram e.bind("<Destro y>", ..., since
that one function handles all of the frames in the program...or would that
even work?
How can I do this?
Thanks!
Bob
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