Selling Python Software

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  • Max M

    #16
    Re: Selling Python Software

    Erik Max Francis wrote:
    [color=blue]
    > I'd be a little concerned why they're asking for a trial demo which
    > they'll decide whether to pay you for afterward given that, as you've
    > said, you've already demonstrated the ability to do the job with a CGI
    > based service that they've already explored and is what in fact drew
    > them to you in the first place. At this point I'd probably press on
    > about what the difficulty is in agreeing on contract fees up front would
    > be.[/color]


    I find this odd too. I have never had to deliver a working version of a
    product before the customer decided if they wanted to pay me or not.

    Just give them an offer for the delivered programme specifying which
    features it will have.

    Then they either say yes or no. And you won't have to go through all
    that trouble.


    regards Max M

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    • John J. Lee

      #17
      Re: Selling Python Software

      Alex Martelli <aleax@aleax.it > writes:
      [color=blue]
      > John J. Lee wrote:[/color]
      [...][color=blue][color=green]
      > > Though information is indeed always incomplete, it seems a good bet
      > > that war3zd00dz are not an issue for a consultant being hired by a
      > > company to write a 1000 line program. Do you disagree?[/color][/color]
      [...][color=blue]
      > we weren't talking about somebody being _hired_, but rather
      > wanting to sell what they independently came up with the idea
      > of developing -- there's a difference! And yes, it wouldn't[/color]

      Right. Substitute "a consultant selling a not-widely-distributed 1000
      line program to a company" in what I said, though, and I think it's
      still a good bet.

      [color=blue]
      > be the first time that a company deliberately exploits the warez
      > "circuit" to get programs cracked -- look around and you'll see
      > it's definitely NOT just games and the like that end up there.[/color]

      Oh sure, but don't the vast majority tend to be far more widely
      distributed than (I imagine, guessing of course) this 1000 line code
      is? Maybe I'm just naive.


      [...about decompilation: recovering source-like code from compiled code...][color=blue][color=green]
      > > valuable names). Certainly that's impossible with optimising
      > > compilers (I should have stated this much more strongly in my last
      > > message, of course -- there's no "may" or "guessing" involved there,
      > > unlike the Python case, where I don't know the answer).[/color]
      >
      > If you think you do, "you're in denial". Check out:
      >
      > http://www.program-transformation.or...lationPossible
      > http://boomerang.sourceforge.net/
      > http://www.itee.uq.edu.au/~cristina/dcc.html#dcc[/color]
      [...]

      OK, OK, not impossible if you have knowledge of the way compilers
      actually do things (and, sigh... security is always about 'cheating',
      isn't it). Still, even given that, the sample input / output on the
      second two pages, though impressive, appear to show that doing it in
      practice is far from a solved problem (assuming this is representative
      of the state of the art). One would expect that it's far harder to do
      this with optimised languages than with Python -- true?


      John

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