Hello
I have created MessageQueue called Req_MSMQ and have a PeekCompleted event added as follow
Req_MSMQ.PeekCo mpleted += new PeekCompletedEv entHandler(OnRe questPeeked)
Req_MSMQ.BeginP eek()
When I destroy this object (Req_MSMQ) as follow, It doesn't clean up Memory properly.
Req_MSMQ.PeekCo mpleted -= new PeekCompletedEv entHandler(OnRe questPeeked)
Req_MSMQ.Dispos e()
But If i don't create the PeekCompleted event, everything looks fine
I used System.GC.GetTo talMemory(true) to get the free mem.. I know GC staff!!!... It eventually goes out of resources on long run. That is bad
Thanks in advanc
Bob An
bob@milanosyste ms.com
I have created MessageQueue called Req_MSMQ and have a PeekCompleted event added as follow
Req_MSMQ.PeekCo mpleted += new PeekCompletedEv entHandler(OnRe questPeeked)
Req_MSMQ.BeginP eek()
When I destroy this object (Req_MSMQ) as follow, It doesn't clean up Memory properly.
Req_MSMQ.PeekCo mpleted -= new PeekCompletedEv entHandler(OnRe questPeeked)
Req_MSMQ.Dispos e()
But If i don't create the PeekCompleted event, everything looks fine
I used System.GC.GetTo talMemory(true) to get the free mem.. I know GC staff!!!... It eventually goes out of resources on long run. That is bad
Thanks in advanc
Bob An
bob@milanosyste ms.com