VSA Scripting problem with the set Moniker

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  • Thraka

    #1

    VSA Scripting problem with the set Moniker

    I'm having a problem with the moniker. If I destroy my
    object that implements the IVsaEngine interface, (VB:
    engine = nothing) it does not release the moniker for use
    by another engine. I have to physically close the running
    program and have it reopen for that moniker to be
    available again. How can I fix this? Thanks!


  • Guest's Avatar

    #2
    VSA Scripting problem with the set Moniker

    [color=blue]
    >-----Original Message-----
    >I'm having a problem with the moniker. If I destroy my
    >object that implements the IVsaEngine interface, (VB:
    >engine = nothing) it does not release the moniker for use
    >by another engine. I have to physically close the[/color]
    running[color=blue]
    >program and have it reopen for that moniker to be
    >available again. How can I fix this? Thanks!
    >
    >
    >.
    >[/color]

    ALSO! This is new from the 1.1 of the framework, compiled
    on the 1.0 this was not an issue. We have just put a
    random number (1-10000) as a string on the end of the
    moniker anytime the engine is created to assure it's
    random. This is NOT a fix I would like to keep. Thanks!

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