compile code in Visual Studios

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  • sevak316
    New Member
    • Sep 2008
    • 73

    #16
    Ok, so i did update VS to SP1.

    Still no cigar.

    I did however discover something. You are running a C# project. I created a C# project and guess what? I can add items "as Links" with that little trianle thing. However, I am under a C++ project (Win32 Console Application), which doesnt have this magical option. =\

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    • tlhintoq
      Recognized Expert Specialist
      • Mar 2008
      • 3532

      #17
      Learn something new every day.

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      • Plater
        Recognized Expert Expert
        • Apr 2007
        • 7872

        #18
        Originally posted by sevak316
        Ok, so i did update VS to SP1.

        Still no cigar.

        I did however discover something. You are running a C# project. I created a C# project and guess what? I can add items "as Links" with that little trianle thing. However, I am under a C++ project (Win32 Console Application), which doesnt have this magical option. =\
        Very odd. Its so rare we find someone doing a managed c++ project that it never really occures to us to check for those differences (normally its C# vs VB)

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        • sevak316
          New Member
          • Sep 2008
          • 73

          #19
          i am not sure what you are talking about. please explain.

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          • Plater
            Recognized Expert Expert
            • Apr 2007
            • 7872

            #20
            Originally posted by sevak316
            i am not sure what you are talking about. please explain.
            I was just saying we generally look for differences between C# and VB.NET, it never occured to me to check to see if you were using C++

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            • sevak316
              New Member
              • Sep 2008
              • 73

              #21
              i am not comparing source code nor projects. You must have misunderstood the point of this thread which was how to link/compile files located outside of VS2008.

              With that said, I have solved the problem. It was in my "Additional #include directory" located under the project properties. The directories were mapped to a different project, so the project was not compiling correctly.

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              • Plater
                Recognized Expert Expert
                • Apr 2007
                • 7872

                #22
                Nevermind, my response had nothing to do with solving the problem, more explaining why we didn't think to ask what type of project you were doing (c++ win32)

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