Hello how do you do..
I wanted to take an advice from you guys on the best approach for an Android and iOS video editor application..
I've made one for windows and mac which uses ffmpeg built libraries and communicates with it via process command prompt.. is a similar approach applicable for android and ios?
if so can mac compiled binary files work on android or ios? or would I have to recompile somehow?
PS: I use Unity for development..
Thank You,
I wanted to take an advice from you guys on the best approach for an Android and iOS video editor application..
I've made one for windows and mac which uses ffmpeg built libraries and communicates with it via process command prompt.. is a similar approach applicable for android and ios?
if so can mac compiled binary files work on android or ios? or would I have to recompile somehow?
PS: I use Unity for development..
Thank You,