How can I stream audio file from server and play in Windows Mobile using windows media player without downloading that file into mobile the mobile device?
How to stream video in Windows Mobile using c#
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Well when you stream there is always a cache of at least a portion of the file on the device, and the more you cache the better the performance/quality of the video. This way there is less likely that the sucky data connection will ruin your user experience.
Have you researched this at all? It's an interesting idea, and it's clearly possible, as web sites etc stream video to mobile devices frequently.
Post here with any code/ideas/research you have, as this could turn out to be really interesting.
The latest Windows Mobile/Windows Phone SDKs have a rich Compact Framework Media toolkit, I would say that would be the best bet to start.
Cheers,
Mark -
How to stream video in Windows Mobile using c#
i spend somuch of time on this task. But all of them are downloading entire file in to mobile and they are playing. but it is not worked out.
Can you plz geiv any guidelines how to stream and play audio/video in mobile using c#
Thanks
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Hmmm.... well I guess you need to figure out some way to automatically split the file into chunks, then download a chunk, play it, in a seperate thread download a second chunk, when the first one is finished play the second, delete the first, then download a third.
I can't say I have much expertise in the area, but as I mentioned it's a very interesting idea.
You could look at somthing server side like segmenter
Q: How to split MPEGTS(H264) video stream into file chunks? Searching the way of splitting MPEGTS video stream encoded to H264 into accurate file chunks. The challenge is that the stream need to be
But I have never tried this myself. What progress have you made so far?
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