Question on iPhone app

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  • divyajithesh
    New Member
    • Jan 2010
    • 1

    Question on iPhone app

    I am a computer professional. Now i am in the first stage of developing an iPhone application, as per my company policy i could not use MacOS . So can i develop the application in Windows..

    I have installed the GNUStep framework for that , but i can't run the application due to the installation problem.
    There is any other framework for doing iPhone application?
    And please give me the exact procedure for installing the framework?

    regards,
    Divya
  • markmcgookin
    Recognized Expert Contributor
    • Dec 2006
    • 648

    #2
    It's going to have to be Mac OSX. If your company want you to develop the application for an iPhone and either deploy it to devices in an Enterprise environment or on the App store, they are going to have to accept that you are going to need a Mac to code properly on.

    You can use BootCamp with your Mac to boot it up in windows when you are not coding the iPhone application.

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    • iPhoneDevNewbie
      New Member
      • Jan 2010
      • 1

      #3
      Why is MacOS X required?

      I know that a MacOS X machine is required for developing iPhone apps. What I would like to know is the reason for that. Is it just because a version of the iPhone SDK for developing on Windows PCs is not available yet but could be written? Or is there a technical reason that makes it impossible to develop iPhone apps on a Windows machine? i.e. Why can I not code & compile on a Windows PC, and then test the app on an iPhone emulator running on the Windows PC? Any runtime iPhone SDK libraries would be available on the iPhone emulator.

      Thanks for throwing some light on this issue that has puzzled me for some time.

      Comment

      • markmcgookin
        Recognized Expert Contributor
        • Dec 2006
        • 648

        #4
        basically, Mac OS is physically designed to only work on apple hardware (or a well made Hackintosh... lol)


        And as the only IDE that supports the iPhone SDK is XCode... which, you guessed it, Apple have made themselves. The hassle of buying something as simple as a Mac Mini for a few hundred bucks, is a hell of a lot less than trying to deal with an attempt to create an iPhone application on a Windows machine.

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