hangman game confused about code

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tesa
    New Member
    • Mar 2008
    • 4

    hangman game confused about code

    I am not able to figure out how to make this work.
    I am trying to create a hangman game. I am in a basic javascripting class.
    I am to only use very basic code as you can see. I am able to use any online resources to help me.
    I have added alot of comments for what should be happening however is not happening.
    I also have a teacher that teaches us one way but then asks us to do things he has not taught. I am trying my very best.

    Any help is greatly appreciated!


    [HTML]<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
    <html>
    <head>
    <title>Hangma n</title>
    <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
    <script type="text/javascript" language="JavaS cript">

    var NumberOfChances ;
    var theWord = "";
    var currentGuessed = "";

    //Array of 50 secret words
    var words = new Array();
    words[0]="computer";
    words[1]="electronic ";
    words[2]="negative";
    words[3]="positive";
    words[4]="ambassador ";
    words[5]="dictionary ";
    words[6]="maintain";
    words[7]="responsibl e";
    words[8]="adventure" ;
    words[9]="sunshine";
    words[10]="friendship ";
    words[11]="attention" ;
    words[12]="surgery";
    words[13]="genealogy" ;
    words[14]="investment ";
    words[15]="mathematic s";
    words[16]="journey";
    words[17]="interest";
    words[18]="moment";
    words[19]="military";
    words[20]="developmen t";
    words[21]="enjoyment" ;
    words[22]="encouragement ";
    words[23]="hygiene";
    words[24]="enlistment ";
    words[25]="hyphenatio n";
    words[26]="orientatio n";
    words[27]="references ";
    words[28]="highlight" ;
    words[29]="recipients ";
    words[30]="envelopes" ;
    words[31]="preview";
    words[32]="translatio n";
    words[33]="research";
    words[34]="grammar";
    words[35]="thumbnails ";
    words[36]="document";
    words[37]="position";
    words[38]="window";
    words[39]="conversation" ;
    words[40]="recommendatio ns";
    words[41]="experience ";
    words[42]="reference" ;
    words[43]="failure";
    words[44]="dignity";
    words[45]="faithfulness" ;
    words[46]="recklessness" ;
    words[47]="leftovers" ;
    words[48]="remainder" ;
    words[49]="difficulty ";
    words[50]="boxes";



    //hangman series of images
    var image = new Array();
    image[0] = '<img src="images/image0.jpg" align ="left" width="415" height="496">';
    image[1] = '<img src="images/image1.jpg" align ="left" width="415" height="496">';
    image[2] = '<img src="images/image2.jpg" align ="left" width="415" height="496">';
    image[3] = '<img src="images/image3.jpg" align ="left" width="415" height="496">';
    image[4] = '<img src="images/image4.jpg" align ="left" width="415" height="496">';
    image[5] = '<img src="images/image5.jpg" align ="left" width="415" height="496">';
    image[6] = '<img src="images/image6.jpg" align ="left" width="415" height="496">';
    document.getEle mentById('Image ').innerHTML = '<img src = "Image' + count + '.jpg" />';
    NumberOfChances = image.length;


    //swap the images for the hangman, start with image[0], then replace the image with each wrong guess, 6 chances
    function swap(image)
    {
    var content=documen t.getElementByI d("imgID"+image ).src;

    }
    // an array to store the letters guessed if i can not figure out how to disable onclick of letters in form,
    //want to highlight them red to so the player sees that they already choose that letter
    var usedLetters = new Array();

    for (i=0; i<letterguessed ; i++)



    // creating the random pick of the secret word out of 50 choices
    function secretWord()
    {
    theWord = words[Math.floor(Math .random()*51)];
    for (i=0; i<theWord.lengt h; i++)
    {
    currentGuessed = currentGuessed + "*";
    }
    }

    //the process that starts the game and resets it when the player chooses to play again
    function gameProcess()
    {
    currentGuessed ="";
    secretWord();
    NumberOfChances =0;
    startImage = image[0];
    while (NumberOfChance s<7)
    {
    // not here move somewhere
    onload= "gameProces s()" //
    turn();

    }

    }


    //this is what happens when the player takes a turn
    function turn(letterGues sed)
    {
    var correctGuess = False;
    for (i=0; i<theWord.lengt h; i++)
    {
    if (theWord[i] == letterGuessed)
    {
    currentGuessed[i] = letterGuessed;
    correctGuess=Tr ue;
    }

    }
    if (!correctGuess)
    {
    NumberOfChances ++;
    if (NumberOfChance s==7)
    {
    alert("You Lost!")
    }
    if(correctGuess != 0)
    {
    takeChance();
    }
    win();

    }

    }

    function win()
    {
    var winCount = 0;
    for(var i = 0;i<word.length ;i++)
    {
    if(wordDisplay[i] == "*")
    {
    winCount++;
    }
    }
    if(winCount == 0)
    {
    document.write( "yay, you win!");
    }
    }

    </script>
    </head>

    <body>
    <!--need to use Div tags -->
    <H1> Hang De Clown</H1>
    <!--hangman pic displaying first image, need to swap images with each wrong guess -->

    <div id=Image><img src='images/image0.jpg' align ="left" width="415" height="496"></div>
    <div id="wordDisplay "></div>

    <!-- form for guessing letter,display secret word, display number of guesses left, restart, end game -->
    <form name="userGuess Form">
    This is the Secret Word<br /><input id="secretWord " type=text value="currentG uessed" />
    <br />
    <input id="letters" type="button" name="a" value="a" onClick="turn(' a');"><!-- as player guess wrong letter change to red and make unusable so player can not choose the letter again-->
    <input id="letters" type="button" name="b" value="b" onClick="turn(' b');">
    <input id="letters" type="button" name="c" value="c" onClick="turn(' c');">
    <input id="letters" type="button" name="d" value="d" onClick="turn(' d');">
    <input id="letters" type="button" name="e" value="e" onClick="turn(' e');">
    <input id="letters" type="button" name="f" value="f" onClick="turn(' f');">
    <input id="letters" type="button" name="g" value="g" onClick="turn(' g');">
    <input id="letters" type="button" name="h" value="h" onClick="turn(' h');">
    <input id="letters" type="button" name="i" value="i" onClick="turn(' i');">
    <input id="letters" type="button" name="j" value="j" onClick="turn(' j');">
    <input id="letters" type="button" name="k" value="k" onClick="turn(' k');">
    <input id="letters" type="button" name="l" value="l" onClick="turn(' l');">
    <input id="letters" type="button" name="m" value="m" onClick="turn(' m');">
    <input id="letters" type="button" name="n" value="n" onClick="turn(' n');">
    <input id="letters" type="button" name="o" value="o" onClick="turn(' o');">
    <input id="letters" type="button" name="p" value="p" onClick="turn(' p');">
    <input id="letters" type="button" name="q" value="q" onClick="turn(' q');">
    <input id="letters" type="button" name="r" value="r" onClick="turn(' r');">
    <input id="letters" type="button" name="s" value="s" onClick="turn(' s');">
    <input id="letters" type="button" name="t" value="t" onClick="turn(' t');">
    <input id="letters" type="button" name="u" value="u" onClick="turn(' u');">
    <input id="letters" type="button" name="v" value="v" onClick="turn(' v');">
    <input id="letters" type="button" name="w" value="w" onClick="turn(' w');">
    <input id="letters" type="button" name="x" value="x" onClick="turn(' x');">
    <input id="letters" type="button" name="y" value="y" onClick="turn(' y');">
    <input id="letters" type="button" name="z" value="z" onClick="turn(' Z');"><br />
    Number of Tries (6): <input id="lives" type="text" value="0" onfocus="lives. blur();" SIZE=2>
    <input type="button" name="submit" value=" Start Over " onClick="gamePr ocess()">
    <input type="button" name="end" value=" END " onClick="gameEn d()"><br />


    </form>

    <p>&nbsp;</p>
    <H2>Direction s</H2>
    Please guess a letter to see if you figure out the secret word.<br />
    You will have 6 chances to guess the word, or guess a letter.<br />
    If you guess incorrectly you will lose a chance and your clown will be one step closer to being hung!<br />
    Good Luck!

    </body>
    </html>[/HTML]
    Last edited by gits; Mar 12 '08, 01:36 PM. Reason: added code tags
  • vee10
    New Member
    • Oct 2006
    • 141

    #2
    Hi ,
    i have solved ur problem u can change any thing according to ur requirement
    if any doubts post


    Code:
    <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
    <html>
    <head>
    <title>Hangman</title>
    <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
    <script type="text/javascript" language="JavaScript">
    
    var NumberOfChances;
    var theWord = "",oldString="";
    var currentGuessed = "";
    var value="";
    //Array of 50 secret words
    var words = new Array();
    words[0]="computer";
    words[1]="electronic";
    words[2]="negative";
    words[3]="positive";
    words[4]="ambassador";
    words[5]="dictionary";
    words[6]="maintain";
    words[7]="responsible";
    words[8]="adventure";
    words[9]="sunshine";
    words[10]="friendship";
    words[11]="attention";
    words[12]="surgery";
    words[13]="genealogy";
    words[14]="investment";
    words[15]="mathematics";
    words[16]="journey";
    words[17]="interest";
    words[18]="moment";
    words[19]="military";
    words[20]="development";
    words[21]="enjoyment";
    words[22]="encouragement";
    words[23]="hygiene";
    words[24]="enlistment";
    words[25]="hyphenation";
    words[26]="orientation";
    words[27]="references";
    words[28]="highlight";
    words[29]="recipients";
    words[30]="envelopes";
    words[31]="preview";
    words[32]="translation";
    words[33]="research";
    words[34]="grammar";
    words[35]="thumbnails";
    words[36]="document";
    words[37]="position";
    words[38]="window";
    words[39]="conversation";
    words[40]="recommendations";
    words[41]="experience";
    words[42]="reference";
    words[43]="failure";
    words[44]="dignity";
    words[45]="faithfulness";
    words[46]="recklessness";
    words[47]="leftovers";
    words[48]="remainder";
    words[49]="difficulty";
    words[50]="boxes";
    
    
    
    //hangman series of images
    var image = new Array();
    image[0] = '<img src="image0.jpg" align ="left" width="415" height="496">';
    image[1] = "<img src='image1.jpg' align ='left' width='415' height='496'>";
    image[2] = '<img src="image2.jpg" align ="left" width="415" height="496">';
    image[3] = '<img src="image3.jpg" align ="left" width="415" height="496">';
    image[4] = '<img src="image4.jpg" align ="left" width="415" height="496">';
    image[5] = '<img src="image5.jpg" align ="left" width="415" height="496">';
    image[6] = '<img src="image6.jpg" align ="left" width="415" height="496">';
    //document.getElementById('Image').innerHTML = '<img src = "Image' + count + '.jpg" />';
    NumberOfChances = image.length;
    
    
    //swap the images for the hangman, start with image[0], then replace the image with each wrong guess, 6 chances
    function swap(image)
    {
    document.getElementById("images").src =image+".gif";
    
    }
    // an array to store the letters guessed if i can not figure out how to disable onclick of letters in form,
    //want to highlight them red to so the player sees that they already choose that letter
    var usedLetters = new Array();
    
    //for (i=0; i<letterguessed; i++)
    
    
    
    // creating the random pick of the secret word out of 50 choices 
    function secretWord()
    {
    debugger
    theWord = words[Math.floor(Math.random()*51)]; 
    for (i=0; i<theWord.length; i++)
    {
    currentGuessed = currentGuessed + "*";
    
    }
    document.getElementById("secretWord").value = currentGuessed;
    debugger
    }
    
    //the process that starts the game and resets it when the player chooses to play again 
    function gameProcess()
    {
    currentGuessed ="";
    secretWord();
    NumberOfChances=0;
    document.getElementById("lives").value = NumberOfChances;
    startImage = image[0];
    } 
    
    
    //this is what happens when the player takes a turn 
    function turn(letterGuessed)
    {
    debugger
    value = oldString = "";
    var correctGuess = false;
    for (i=0; i<theWord.length; i++)
    {
    
    if (theWord.charAt(i) == letterGuessed)
    {
    value  = value + letterGuessed;
    currentGuessed = currentGuessed.replace(oldString + "*",value);
    oldString = value;
    correctGuess=true;
    }
    else
    {
    if(currentGuessed.charAt(i) == "*")
    {
    value = value + '*';
    oldString = oldString + "*";
    }
    else
    {
    value = value + currentGuessed.charAt(i);
    oldString = oldString + currentGuessed.charAt(i);
    }
    }
    } 
    if (!correctGuess)
    {
    NumberOfChances++;
    swap("image" + NumberOfChances );
    if (NumberOfChances==6)
    {
    alert("You Lost!");
    document.getElementById("secretWord").value = theWord;
    theWord = "";
    currentGuessed = "";
    }
    document.getElementById("lives").value = NumberOfChances;
    if(correctGuess != 0)
    {
    takeChance();
    }
    }
    win();
    }
    
    function win()
    {
    
    var winCount = 0;
    for(var i = 0;i<theWord.length;i++)
    {
    if(currentGuessed.charAt(i) == "*")
    {
    winCount++;
    }
    document.getElementById("secretWord").value = currentGuessed;
    }
    if(winCount == 0 && currentGuessed != "")
    {
    alert("yay, you win!");
    }
    
    } 
    
    </script>
    </head>
    
    <body>
    <!--need to use Div tags --> 
    <H1> Hang De Clown</H1>
    <!--hangman pic displaying first image, need to swap images with each wrong guess -->
    
    
    <!-- form for guessing letter,display secret word, display number of guesses left, restart, end game -->
    <form name="userGuessForm"  id="form1">
    <div id="Image"><img src="image0.gif" align ="left" width="415" height="496" id="images"/></div>
    <div id="wordDisplay"></div>
    
    This is the Secret Word<br /><input id="secretWord" type="text" value="currentGuessed" />
    <br />
    <input id="letters" type="button" name="a" value="a" onClick="turn('a');"><!-- as player guess wrong letter change to red and make unusable so player can not choose the letter again-->
    <input id="Button1" type="button" name="b" value="b" onClick="turn('b');">
    <input id="Button2" type="button" name="c" value="c" onClick="turn('c');">
    <input id="Button3" type="button" name="d" value="d" onClick="turn('d');">
    <input id="Button4" type="button" name="e" value="e" onClick="turn('e');">
    <input id="Button5" type="button" name="f" value="f" onClick="turn('f');">
    <input id="Button6" type="button" name="g" value="g" onClick="turn('g');">
    <input id="Button7" type="button" name="h" value="h" onClick="turn('h');">
    <input id="Button8" type="button" name="i" value="i" onClick="turn('i');">
    <input id="Button9" type="button" name="j" value="j" onClick="turn('j');">
    <input id="Button10" type="button" name="k" value="k" onClick="turn('k');">
    <input id="Button11" type="button" name="l" value="l" onClick="turn('l');">
    <input id="Button12" type="button" name="m" value="m" onClick="turn('m');">
    <input id="Button13" type="button" name="n" value="n" onClick="turn('n');">
    <input id="Button14" type="button" name="o" value="o" onClick="turn('o');">
    <input id="Button15" type="button" name="p" value="p" onClick="turn('p');">
    <input id="Button16" type="button" name="q" value="q" onClick="turn('q');">
    <input id="Button17" type="button" name="r" value="r" onClick="turn('r');">
    <input id="Button18" type="button" name="s" value="s" onClick="turn('s');">
    <input id="Button19" type="button" name="t" value="t" onClick="turn('t');">
    <input id="Button20" type="button" name="u" value="u" onClick="turn('u');">
    <input id="Button21" type="button" name="v" value="v" onClick="turn('v');">
    <input id="Button22" type="button" name="w" value="w" onClick="turn('w');">
    <input id="Button23" type="button" name="x" value="x" onClick="turn('x');">
    <input id="Button24" type="button" name="y" value="y" onClick="turn('y');">
    <input id="Button25" type="button" name="z" value="z" onClick="turn('Z');"><br />
    Number of Tries (6): <input id="lives" type="text" value="0" onfocus="lives.blur();" SIZE=2> 
    <input type="button" name="submit" value=" Start Over " onClick="gameProcess()">
    <input type="button" name="end" value=" END " onClick="gameEnd()"><br />
    
    
    </form>
    
    <p>&nbsp;</p>
    <H2>Directions</H2>
    Please guess a letter to see if you figure out the secret word.<br />
    You will have 6 chances to guess the word, or guess a letter.<br />
    If you guess incorrectly you will lose a chance and your clown will be one step closer to being hung!<br />
    Good Luck! 
    
    </body>
    </html>
    Last edited by gits; Mar 12 '08, 01:35 PM. Reason: removed quote

    Comment

    • tesa
      New Member
      • Mar 2008
      • 4

      #3
      Thank you very much! The program is working great, there is one problem and that is that the images are not swapping.

      It is a weird thing that you don't even have to have HTML to take this course.



      Originally posted by vee10
      Hi ,
      i have solved ur problem u can change any thing according to ur requirement
      if any doubts post


      Code:
      <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
      <html>
      <head>
      <title>Hangman</title>
      <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
      <script type="text/javascript" language="JavaScript">
      
      var NumberOfChances;
      var theWord = "",oldString="";
      var currentGuessed = "";
      var value="";
      //Array of 50 secret words
      var words = new Array();
      words[0]="computer";
      words[1]="electronic";
      words[2]="negative";
      words[3]="positive";
      words[4]="ambassador";
      words[5]="dictionary";
      words[6]="maintain";
      words[7]="responsible";
      words[8]="adventure";
      words[9]="sunshine";
      words[10]="friendship";
      words[11]="attention";
      words[12]="surgery";
      words[13]="genealogy";
      words[14]="investment";
      words[15]="mathematics";
      words[16]="journey";
      words[17]="interest";
      words[18]="moment";
      words[19]="military";
      words[20]="development";
      words[21]="enjoyment";
      words[22]="encouragement";
      words[23]="hygiene";
      words[24]="enlistment";
      words[25]="hyphenation";
      words[26]="orientation";
      words[27]="references";
      words[28]="highlight";
      words[29]="recipients";
      words[30]="envelopes";
      words[31]="preview";
      words[32]="translation";
      words[33]="research";
      words[34]="grammar";
      words[35]="thumbnails";
      words[36]="document";
      words[37]="position";
      words[38]="window";
      words[39]="conversation";
      words[40]="recommendations";
      words[41]="experience";
      words[42]="reference";
      words[43]="failure";
      words[44]="dignity";
      words[45]="faithfulness";
      words[46]="recklessness";
      words[47]="leftovers";
      words[48]="remainder";
      words[49]="difficulty";
      words[50]="boxes";
      
      
      
      //hangman series of images
      var image = new Array();
      image[0] = '<img src="image0.jpg" align ="left" width="415" height="496">';
      image[1] = "<img src='image1.jpg' align ='left' width='415' height='496'>";
      image[2] = '<img src="image2.jpg" align ="left" width="415" height="496">';
      image[3] = '<img src="image3.jpg" align ="left" width="415" height="496">';
      image[4] = '<img src="image4.jpg" align ="left" width="415" height="496">';
      image[5] = '<img src="image5.jpg" align ="left" width="415" height="496">';
      image[6] = '<img src="image6.jpg" align ="left" width="415" height="496">';
      //document.getElementById('Image').innerHTML = '<img src = "Image' + count + '.jpg" />';
      NumberOfChances = image.length;
      
      
      //swap the images for the hangman, start with image[0], then replace the image with each wrong guess, 6 chances
      function swap(image)
      {
      document.getElementById("images").src =image+".gif";
      
      }
      // an array to store the letters guessed if i can not figure out how to disable onclick of letters in form,
      //want to highlight them red to so the player sees that they already choose that letter
      var usedLetters = new Array();
      
      //for (i=0; i<letterguessed; i++)
      
      
      
      // creating the random pick of the secret word out of 50 choices 
      function secretWord()
      {
      debugger
      theWord = words[Math.floor(Math.random()*51)]; 
      for (i=0; i<theWord.length; i++)
      {
      currentGuessed = currentGuessed + "*";
      
      }
      document.getElementById("secretWord").value = currentGuessed;
      debugger
      }
      
      //the process that starts the game and resets it when the player chooses to play again 
      function gameProcess()
      {
      currentGuessed ="";
      secretWord();
      NumberOfChances=0;
      document.getElementById("lives").value = NumberOfChances;
      startImage = image[0];
      } 
      
      
      //this is what happens when the player takes a turn 
      function turn(letterGuessed)
      {
      debugger
      value = oldString = "";
      var correctGuess = false;
      for (i=0; i<theWord.length; i++)
      {
      
      if (theWord.charAt(i) == letterGuessed)
      {
      value  = value + letterGuessed;
      currentGuessed = currentGuessed.replace(oldString + "*",value);
      oldString = value;
      correctGuess=true;
      }
      else
      {
      if(currentGuessed.charAt(i) == "*")
      {
      value = value + '*';
      oldString = oldString + "*";
      }
      else
      {
      value = value + currentGuessed.charAt(i);
      oldString = oldString + currentGuessed.charAt(i);
      }
      }
      } 
      if (!correctGuess)
      {
      NumberOfChances++;
      swap("image" + NumberOfChances );
      if (NumberOfChances==6)
      {
      alert("You Lost!");
      document.getElementById("secretWord").value = theWord;
      theWord = "";
      currentGuessed = "";
      }
      document.getElementById("lives").value = NumberOfChances;
      if(correctGuess != 0)
      {
      takeChance();
      }
      }
      win();
      }
      
      function win()
      {
      
      var winCount = 0;
      for(var i = 0;i<theWord.length;i++)
      {
      if(currentGuessed.charAt(i) == "*")
      {
      winCount++;
      }
      document.getElementById("secretWord").value = currentGuessed;
      }
      if(winCount == 0 && currentGuessed != "")
      {
      alert("yay, you win!");
      }
      
      } 
      
      </script>
      </head>
      
      <body>
      <!--need to use Div tags --> 
      <H1> Hang De Clown</H1>
      <!--hangman pic displaying first image, need to swap images with each wrong guess -->
      
      
      <!-- form for guessing letter,display secret word, display number of guesses left, restart, end game -->
      <form name="userGuessForm"  id="form1">
      <div id="Image"><img src="image0.gif" align ="left" width="415" height="496" id="images"/></div>
      <div id="wordDisplay"></div>
      
      This is the Secret Word<br /><input id="secretWord" type="text" value="currentGuessed" />
      <br />
      <input id="letters" type="button" name="a" value="a" onClick="turn('a');"><!-- as player guess wrong letter change to red and make unusable so player can not choose the letter again-->
      <input id="Button1" type="button" name="b" value="b" onClick="turn('b');">
      <input id="Button2" type="button" name="c" value="c" onClick="turn('c');">
      <input id="Button3" type="button" name="d" value="d" onClick="turn('d');">
      <input id="Button4" type="button" name="e" value="e" onClick="turn('e');">
      <input id="Button5" type="button" name="f" value="f" onClick="turn('f');">
      <input id="Button6" type="button" name="g" value="g" onClick="turn('g');">
      <input id="Button7" type="button" name="h" value="h" onClick="turn('h');">
      <input id="Button8" type="button" name="i" value="i" onClick="turn('i');">
      <input id="Button9" type="button" name="j" value="j" onClick="turn('j');">
      <input id="Button10" type="button" name="k" value="k" onClick="turn('k');">
      <input id="Button11" type="button" name="l" value="l" onClick="turn('l');">
      <input id="Button12" type="button" name="m" value="m" onClick="turn('m');">
      <input id="Button13" type="button" name="n" value="n" onClick="turn('n');">
      <input id="Button14" type="button" name="o" value="o" onClick="turn('o');">
      <input id="Button15" type="button" name="p" value="p" onClick="turn('p');">
      <input id="Button16" type="button" name="q" value="q" onClick="turn('q');">
      <input id="Button17" type="button" name="r" value="r" onClick="turn('r');">
      <input id="Button18" type="button" name="s" value="s" onClick="turn('s');">
      <input id="Button19" type="button" name="t" value="t" onClick="turn('t');">
      <input id="Button20" type="button" name="u" value="u" onClick="turn('u');">
      <input id="Button21" type="button" name="v" value="v" onClick="turn('v');">
      <input id="Button22" type="button" name="w" value="w" onClick="turn('w');">
      <input id="Button23" type="button" name="x" value="x" onClick="turn('x');">
      <input id="Button24" type="button" name="y" value="y" onClick="turn('y');">
      <input id="Button25" type="button" name="z" value="z" onClick="turn('Z');"><br />
      Number of Tries (6): <input id="lives" type="text" value="0" onfocus="lives.blur();" SIZE=2> 
      <input type="button" name="submit" value=" Start Over " onClick="gameProcess()">
      <input type="button" name="end" value=" END " onClick="gameEnd()"><br />
      
      
      </form>
      
      <p>&nbsp;</p>
      <H2>Directions</H2>
      Please guess a letter to see if you figure out the secret word.<br />
      You will have 6 chances to guess the word, or guess a letter.<br />
      If you guess incorrectly you will lose a chance and your clown will be one step closer to being hung!<br />
      Good Luck! 
      
      </body>
      </html>

      Comment

      Working...