Getting "object" instance for calling methods

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  • My Pet Programmer

    Getting "object" instance for calling methods

    Ok guys, I'm really looking for someone to tell me how bad a hack this
    is, and if I'm close to where I should be with it.

    The basic situation is that I have a class which creates a basic
    calendar control, the only difference is I stole the navigation scheme
    from Vista (e.g., if you click on the year you zoom out to the months
    list, then out to the decade, and back in when you click a year, then a
    month).

    I ran into some trouble setting the onclick events dynamically, then did
    some reading on why I was getting a "too much recursion" error, which I
    fixed. No problem. Now what I have is this:

    function VistaCal() {
    VistaCal.instan ce = this;
    }

    and then later on, when I am building the calendar controls:

    mNameCell.oncli ck = function(){ updateCal("year ", dateString);};

    Where mNameCell is the year header, you click it, it zooms you out to
    the list of months.

    The updateCal function is outside the prototyping, and uses
    VistaCal.instan ce to call the member function I need:

    function updateCal(type, date) {
    VistaCal.instan ce.displayChang e(type, date);
    }

    I couldn't find any other way to get a reference to the current
    VistaCal, and I looked. I fought with this thing for three hours last
    night, and I got it working, but it feels like a hack.

    Thoughts?

    ~A!
  • My Pet Programmer

    #2
    Re: Getting "object&qu ot; instance for calling methods

    Peter Michaux said:
    I think it is worth programming these silly rollover widgets and then
    a tabbed pane (less than 50 lines of code) every time I play with a
    new architecture. The investment is small and the insight is worth it.
    >
    The second example (functional style) always seems to be shorter and
    have more appeal to me but I've only programmed large widgets like the
    first example (prototype OOP) as it has seemed easier to reuse code
    and to extend the widget to make something like MyFancyRollOver Widget.
    >
    Peter
    I think that was EXACTLY what I needed, the example of the event handler
    in the class. I write big stuff, but I always brute-force my way through
    it, trying to pick up from you guys a better way of doing things.

    Seems to be working. Thanks, I really appreciate that.

    ~A!

    Comment

    • My Pet Programmer

      #3
      Re: Getting "object&qu ot; instance for calling methods

      My Pet Programmer said:
      Peter Michaux said:
      >
      >I think it is worth programming these silly rollover widgets and then
      >a tabbed pane (less than 50 lines of code) every time I play with a
      >new architecture. The investment is small and the insight is worth it.
      >>
      >The second example (functional style) always seems to be shorter and
      >have more appeal to me but I've only programmed large widgets like the
      >first example (prototype OOP) as it has seemed easier to reuse code
      >and to extend the widget to make something like MyFancyRollOver Widget.
      >>
      >Peter
      >
      I think that was EXACTLY what I needed, the example of the event handler
      in the class. I write big stuff, but I always brute-force my way through
      it, trying to pick up from you guys a better way of doing things.
      >
      Seems to be working. Thanks, I really appreciate that.
      >
      ~A!
      Oh, if you want to take a look:



      It's just a little prototype at the moment, I'm working on the
      architecture as of the moment I read your post.

      ~A!

      Comment

      • Richard Cornford

        #4
        Re: Getting "object&qu ot; instance for calling methods

        My Pet Programmer wrote:
        Ok guys, I'm really looking for someone to tell me how bad
        a hack this is, and if I'm close to where I should be with it.
        >
        The basic situation is that I have a class which creates a
        basic calendar control,
        By which the nearest you can mean is that you have an aggregation of
        code that attempts to implement the concept of a 'class' in javascript,
        as javascript has no 'classes' (or it has only one class; the native
        ECMAScript object).
        the only difference is I stole the navigation scheme from Vista (e.g.,
        if you click on the year you zoom out
        to the months list, then out to the decade, and back in
        when you click a year, then a month).
        >
        I ran into some trouble setting the onclick events
        dynamically, then did some reading on why I was
        getting a "too much recursion" error, which I fixed.
        No problem. Now what I have is this:
        >
        function VistaCal() {
        VistaCal.instan ce = this;
        }
        If you assign the - this - value to a property of the constructor inside
        the constructor then that means that there can only ever be one instance
        of - VistaCal -, and if there can only ever be one instance it is
        difficult to see how this can be a implementation of the concept of a
        'class' in javascript (as 'classes' are things that are expected to have
        multiple instances).
        and then later on, when I am building the calendar controls:
        >
        mNameCell.oncli ck = function(){ updateCal("year ", dateString);};
        >
        Where mNameCell is the year header, you click it, it zooms you
        out to the list of months.
        >
        The updateCal function is outside the prototyping, and uses
        VistaCal.instan ce to call the member function I need:
        >
        function updateCal(type, date) {
        VistaCal.instan ce.displayChang e(type, date); }
        >
        I couldn't find any other way to get a reference to the current
        VistaCal, and I looked.
        Closures are frequently employed in this context. See:-

        <URL: http://jibbering.com/faq/faq_notes/closures.html >
        I fought with this thing for three hours last night, and I got it
        working, but it feels like a hack.
        It would not be anybody's first choice to use a single global reference
        to refer back to the object instance. But if there can only be one such
        object and it is properly named (Your chosen name is obscure) then that
        is not too big a deal. However, from the little code you posted it looks
        like the creation of that single object could be much better handled,
        and it would need much re-working if there were ever to be more than one
        instance of that object.

        Richard.

        Comment

        • My Pet Programmer

          #5
          Re: Getting &quot;object&qu ot; instance for calling methods

          Richard Cornford said:
          >
          It would not be anybody's first choice to use a single global reference
          to refer back to the object instance. But if there can only be one such
          object and it is properly named (Your chosen name is obscure) then that
          is not too big a deal. However, from the little code you posted it looks
          like the creation of that single object could be much better handled,
          and it would need much re-working if there were ever to be more than one
          instance of that object.
          >
          Richard.
          Thanks for the extensive feedback, Richard, much obliged. The reason I
          posted it here in the first place was because the way I did it there
          could only be one, and I knew it was messed up. Luckily a couple of you
          guys came along this morning and helped me out, and I'll rework it.

          It's actually not a lot of rework that it needs, all the events are
          handled from the same spot, so however I fix them there will propagate,
          and heck, if it doesn't, I get to learn a bunch more about the technology.

          And you'll have to forgive me thinking about things as objects for a
          bit, I'm coming from an oo background, and Javascript's more advanced
          features are a very different concept.

          I really appreciate the response, thank you.

          ~A!

          Comment

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