new JS TETRIS online

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  • fabgrass

    new JS TETRIS online

    I just posted online a new tetris clone in javascript.
    you can play it at


    it s fully and actually playable, and high scores are saved in a hall of
    fame :).

    if you try it could you brief me about :
    -loading time; because sounds are preloaded, and it's a bit long on my
    computer. I would know if it's specific to my machine.
    -sound cache. sounds don't seems to be cached in my IE. They are reloaded
    any time I load the game; I use dreamweaver functions for the sound. Maybe
    it's not a good idea.

    Thanks for all

    Fabien Grasset


  • Laurent Bugnion, GalaSoft

    #2
    Re: new JS TETRIS online

    Hi,

    fabgrass wrote:[color=blue]
    > I just posted online a new tetris clone in javascript.
    > you can play it at
    > http://www.idep-multimedia.com/tetris/tetris.php
    >
    > it s fully and actually playable, and high scores are saved in a hall of
    > fame :).
    >
    > if you try it could you brief me about :
    > -loading time; because sounds are preloaded, and it's a bit long on my
    > computer. I would know if it's specific to my machine.
    > -sound cache. sounds don't seems to be cached in my IE. They are reloaded
    > any time I load the game; I use dreamweaver functions for the sound. Maybe
    > it's not a good idea.
    >
    > Thanks for all
    >
    > Fabien Grasset[/color]

    A good idea, when you post something on the Net, would be to specify
    that it's for IE users only. Your game doesn't do squat in my Netscape 7.

    Amicalement,

    Laurent
    --
    Laurent Bugnion, GalaSoft
    Webdesign, Java, JavaScript: http://www.galasoft-LB.ch
    Private/Malaysia: http://mypage.bluewin.ch/lbugnion
    Support children in Calcutta: http://www.calcutta-espoir.ch

    Comment

    • fabgrass

      #3
      Re: new JS TETRIS online

      Yes, I suppose it's IE (4?) 5+ only

      I did nothing for Netscape compatibility.

      Fabien Grasset

      "Laurent Bugnion, GalaSoft" <galasoft-LB@bluewin_NO_S PAM.ch> wrote in
      message news:3f3e0312_3 @news.bluewin.c h...[color=blue]
      > Hi,
      >
      > fabgrass wrote:[color=green]
      > > I just posted online a new tetris clone in javascript.
      > > you can play it at
      > > http://www.idep-multimedia.com/tetris/tetris.php
      > >
      > > it s fully and actually playable, and high scores are saved in a hall of
      > > fame :).
      > >
      > > if you try it could you brief me about :
      > > -loading time; because sounds are preloaded, and it's a bit long on my
      > > computer. I would know if it's specific to my machine.
      > > -sound cache. sounds don't seems to be cached in my IE. They are[/color][/color]
      reloaded[color=blue][color=green]
      > > any time I load the game; I use dreamweaver functions for the sound.[/color][/color]
      Maybe[color=blue][color=green]
      > > it's not a good idea.
      > >
      > > Thanks for all
      > >
      > > Fabien Grasset[/color]
      >
      > A good idea, when you post something on the Net, would be to specify
      > that it's for IE users only. Your game doesn't do squat in my Netscape 7.
      >
      > Amicalement,
      >
      > Laurent
      > --
      > Laurent Bugnion, GalaSoft
      > Webdesign, Java, JavaScript: http://www.galasoft-LB.ch
      > Private/Malaysia: http://mypage.bluewin.ch/lbugnion
      > Support children in Calcutta: http://www.calcutta-espoir.ch
      >[/color]


      Comment

      • Steven

        #4
        Re: new JS TETRIS online

        Laurent Bugnion, GalaSoft wrote:[color=blue]
        > Hi,
        >
        > fabgrass wrote:[color=green]
        >> I just posted online a new tetris clone in javascript.
        >> you can play it at
        >> http://www.idep-multimedia.com/tetris/tetris.php
        >>
        >> it s fully and actually playable, and high scores are saved in a
        >> hall of fame :).
        >>
        >> if you try it could you brief me about :
        >> -loading time; because sounds are preloaded, and it's a bit long on
        >> my computer. I would know if it's specific to my machine.
        >> -sound cache. sounds don't seems to be cached in my IE. They are
        >> reloaded any time I load the game; I use dreamweaver functions for
        >> the sound. Maybe it's not a good idea.
        >>
        >> Thanks for all
        >>
        >> Fabien Grasset[/color]
        >
        > A good idea, when you post something on the Net, would be to specify
        > that it's for IE users only. Your game doesn't do squat in my
        > Netscape 7.
        >[/color]

        Same here (Mozilla Firebird)


        Comment

        • Jim Ley

          #5
          Re: new JS TETRIS online

          On Sat, 16 Aug 2003 12:10:27 +0200, "Laurent Bugnion, GalaSoft"
          <galasoft-LB@bluewin_NO_S PAM.ch> wrote:
          [color=blue]
          >A good idea, when you post something on the Net, would be to specify
          >that it's for IE users only. Your game doesn't do squat in my Netscape 7.[/color]



          (not really related but just spreading the love for one of the best
          dhtml games I've seen in a long time and seems to work in Opera 7.0
          aswell as IE6, not bothered looking further though, I imagine it
          does.)

          Jim.
          --
          comp.lang.javas cript FAQ - http://jibbering.com/faq/

          Comment

          • fabgrass

            #6
            Re: new JS TETRIS online -&gt; NS 7

            I fixed problems for NS 7 compatibility.
            Didn't tested on previous versions, but might work.

            Fabien

            "fabgrass" <fabgrass@free. fr> wrote in message
            news:3f3dff1c$0 $16530$626a54ce @news.free.fr.. .[color=blue]
            > I just posted online a new tetris clone in javascript.
            > you can play it at
            > http://www.idep-multimedia.com/tetris/tetris.php
            >
            > it s fully and actually playable, and high scores are saved in a hall of
            > fame :).
            >
            > if you try it could you brief me about :
            > -loading time; because sounds are preloaded, and it's a bit long on my
            > computer. I would know if it's specific to my machine.
            > -sound cache. sounds don't seems to be cached in my IE. They are reloaded
            > any time I load the game; I use dreamweaver functions for the sound. Maybe
            > it's not a good idea.
            >
            > Thanks for all
            >
            > Fabien Grasset
            >
            >[/color]


            Comment

            • Laurent Bugnion, GalaSoft

              #7
              Re: new JS TETRIS online -&gt; NS 7

              Salut,

              fabgrass wrote:[color=blue]
              > I fixed problems for NS 7 compatibility.
              > Didn't tested on previous versions, but might work.
              >
              > Fabien
              >
              > "fabgrass" <fabgrass@free. fr> wrote in message
              > news:3f3dff1c$0 $16530$626a54ce @news.free.fr.. .
              >[color=green]
              >>I just posted online a new tetris clone in javascript.
              >>you can play it at
              >>http://www.idep-multimedia.com/tetris/tetris.php
              >>
              >>it s fully and actually playable, and high scores are saved in a hall of
              >>fame :).
              >>
              >>if you try it could you brief me about :
              >>-loading time; because sounds are preloaded, and it's a bit long on my
              >>computer. I would know if it's specific to my machine.
              >>-sound cache. sounds don't seems to be cached in my IE. They are reloaded
              >>any time I load the game; I use dreamweaver functions for the sound. Maybe
              >>it's not a good idea.
              >>
              >>Thanks for all
              >>
              >>Fabien Grasset[/color][/color]

              Works OK on NS7. No sounds, though (not that it bothers me, as I would
              probably rather off it). The game is oversensitive to the arrow keys,
              and sometimes moves a piece twice when a key was pressed only once.

              HTH,

              Laurent
              --
              Laurent Bugnion, GalaSoft
              Webdesign, Java, JavaScript: http://www.galasoft-LB.ch
              Private/Malaysia: http://mypage.bluewin.ch/lbugnion
              Support children in Calcutta: http://www.calcutta-espoir.ch

              Comment

              • Lasse Reichstein Nielsen

                #8
                Re: new JS TETRIS online -&gt; NS 7

                "Laurent Bugnion, GalaSoft" <galasoft-LB@bluewin_NO_S PAM.ch> writes:
                [color=blue]
                > Works OK on NS7. No sounds, though (not that it bothers me, as I would
                > probably rather off it). The game is oversensitive to the arrow keys,
                > and sometimes moves a piece twice when a key was pressed only once.[/color]

                Seems to work fine in Opera 7 (O7.2beta3 to be precise), also with no
                sound. Got myself a second place in the hall of fame using it. Wonder
                if it runs too slowly :)

                /L
                --
                Lasse Reichstein Nielsen - lrn@hotpop.com
                Art D'HTML: <URL:http://www.infimum.dk/HTML/randomArtSplit. html>
                'Faith without judgement merely degrades the spirit divine.'

                Comment

                • fabgrass

                  #9
                  Re: new JS TETRIS online -&gt; NS 7

                  > Seems to work fine in Opera 7 (O7.2beta3 to be precise), also with no[color=blue]
                  > sound. Got myself a second place in the hall of fame using it. Wonder
                  > if it runs too slowly :)
                  > Lasse Reichstein Nielsen - lrn@hotpop.com[/color]

                  yes! :) it runs 20% faster under NS 7 than under IE5, even if time is ruled
                  by setInterval() function.
                  slower on opera then? :)
                  That's intolerable! I will do something against that! :)

                  Fabien Grasset


                  Comment

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