I am still very much a beginner in programming and am facing a problem with a Java code. I would be very thankful for suggestions and comments. The problem is as following:
I found a Java code online that is designed to compare two pictures and highlight the differences between them. However, the way the code works is by using a loop that compares the RGB value of each pixel of the two pictures and highlights it in a certain color if the value is equal. This however results in a problem that even the slightest shift in camera angle or lighting conditions between the two pictures leads to a different RGB value of the pixels making the code highlight them as a difference even though the pictures are mostly identical. The code is written below and i have added the link to photos showing examples of the outcome of the code. What would you suggest i change in the code? Thank you for your help in advance.
The code:
Here is the link to example images of the outcome ( https://postimg.cc/gallery/rkXfPr7 )
I found a Java code online that is designed to compare two pictures and highlight the differences between them. However, the way the code works is by using a loop that compares the RGB value of each pixel of the two pictures and highlights it in a certain color if the value is equal. This however results in a problem that even the slightest shift in camera angle or lighting conditions between the two pictures leads to a different RGB value of the pixels making the code highlight them as a difference even though the pictures are mostly identical. The code is written below and i have added the link to photos showing examples of the outcome of the code. What would you suggest i change in the code? Thank you for your help in advance.
The code:
Code:
import java.awt.image.BufferedImage; import java.io.File; import java.io.IOException; import javax.imageio.ImageIO; public class PictureOverlayTest { /* * Four variables, three for the wanted BufferedImages, one String for the * Path of the third Image, which does not already exist. */ private BufferedImage image1; private BufferedImage image2; private BufferedImage image3; private String pathImage3; public PictureOverlayTest(String filePathAndName1, String filePathAndName2, String filePathAndName3) throws IOException { /* * Constructor in order to keep this method reusable and clean. Needs * three Strings. The paths and Filenames of all three images. Image 1 * and 2 should exist already, Image 3 will be created if all * requirements are met. Constructor creates the first two buffered * images, sets all needed variables and starts the checkAndCompare() * method */ File file = new File(filePathAndName1); this.image1 = ImageIO.read(file); file = new File(filePathAndName2); this.image2 = ImageIO.read(file); this.pathImage3 = filePathAndName3; checkAndCompare(); } private void checkAndCompare() throws IOException { /* * This function creates the Color blue, compares the sizes of both * pictures and if they are the same, creates a third image. Then it * loops through the two images and compares each pixel. If the pixels * are the same, the third image gets a blue pixel at that point */ Color blue = Color.blue; Color yellow = Color.yellow; if (image1.getHeight() == image2.getHeight() && image1.getWidth() == image2.getWidth()) { image3 = new BufferedImage(image1.getWidth(), image1.getHeight(), image1.getType()); for (int y = 0; y < image1.getHeight(); y++) { for (int x = 0; x < image1.getWidth(); x++) { int colorImage1 = image1.getRGB(x, y); int colorImage2 = image2.getRGB(x, y); if (colorImage1 == colorImage2) { image3.setRGB(x, y, blue.getRGB()); } else { image3.setRGB(x, y, yellow.getRGB()); // Whatever Color you want. By default it is black. } } } savePicture3(); System.out.println("Message: Image comparison is done"); } else { System.out.println("Error: Image dimensions do not match"); } } private void savePicture3() throws IOException { /* * This method saves the created Image into a file onto your computer. * The if() statement is used to check if the file was successfully * created, in order to avoid unwanted errors. Keep in mind, that you * have to change the "bmp" in ImageIO.write() to whatever format you * actually want */ File file = new File(pathImage3); if (file.createNewFile()) { ImageIO.write(image3, "bmp", file); } } } import java.io.IOException; public class Main { public static void main(String[] args) { // TODO Auto-generated method stub try { PictureOverlayTest test = new PictureOverlayTest( "C:\\Users\\Rabee Taha\\Desktop\\Java Test Pics\\test1.png", "C:\\Users\\Rabee Taha\\Desktop\\Java Test Pics\\test2.png", "C:\\Users\\Rabee Taha\\Desktop\\Java Test Pics\\test3.png"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }
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