Should I use Sockets or not, and why?

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  • didoamylee
    New Member
    • Nov 2008
    • 16

    Should I use Sockets or not, and why?

    I've build TicTacToe game, and got it to work multiplayer. I have used one java server for connecting to the database and with the clients ( sockets ).

    It works fine but now I am wondering if I could only make the clients connect to the database and receive/update data from there (whose turn it is and what move someone made), without any Java server and sockets.

    Please help me on this one. Should I use sockets or not, and why?

    Thank you in advance.

    P.S. Eventually I will build more complex games, but I want to get this thing clear before doing that.
  • horace1
    Recognized Expert Top Contributor
    • Nov 2006
    • 1510

    #2
    how do you talk directly to the database from a client? using some high level protocol?

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