Hi,
I need some help with the following code.
[code=java]
public class Site
{
Integer NumberOfTeams = new Integer(initial ize);
Vector<Integer> TeamList = new Vector<Integer> ();
}
public void PrintTerritory (TeamsAndSites T)
{
int i = 1;
System.out.prin tln("Print Territory Procedure");
//EC -- size of the vector is one. Correct.
System.out.prin tln("Territory Size: "+T.Territory.s ize());
while (i<T.Territory. size())
{
// benign
System.out.prin t(i+" ");
System.out.prin tln(T.Territory .get(i).TeamLis t.toString());
i++;
}
}
public class TeamsAndSites
{
Vector<Site> Territory = new Vector<Site>();
}
// in public void BuildTerritory( )
{
TeamsAndSites Temp = new TeamsAndSites() ;
Initialize(Temp );
PrintTerritory( Temp);
int sitenumber = 1;
int team = 0;
Vector<Integer> v = new Vector<Integer> ();
int startingsite = 1;
int num = 0;
Site a = new Site();
while (localRS.next() )
{
{
team = localRS.getInt( "team_id");
sitenumber = localRS.getInt( "site_id");
if (sitenumber != startingsite)
{
a.NumberOfTeams = (int)v.size();
a.TeamList = v;
//Temp.DeepCopy(v , sitenumber);
//Temp.Territory. elementAt(siten umber).TeamList = (Vector)v.clone ();
for (int i = 0; i<v.size(); i++)
{
num = v.elementAt(i). intValue();
System.out.prin t(i+" "+num+" ");
Temp.Territory. elementAt(siten umber).TeamList .add(num);
if (Temp.Territory .elementAt(site number-1).TeamList.get (0)==0)
Temp.Territory. elementAt(siten umber-1).TeamList.rem ove(0);
System.out.prin t("\nTemp: "+Temp.Territor y.elementAt(sit enumber-1).TeamList.get (i)+" "+"\n");
System.out.prin t("Site Number: "+sitenumber+"\ n");
}
//Temp.Territory. elementAt(siten umber).TeamList = (Vector) copy(v);
//System.out.prin tln();
//PrintTerritory( Temp);
//v.clear();
startingsite++;
a.TeamList.clea r();
a.NumberOfTeams = 0;
v.add(team);
}
else
{
if (startingsite == 0)
{
;
}
else
{
v.add(team);
}
}
}
}
System.out.prin tln("\n\n\nThis is Temp:\n");
PrintTerritory( Temp);
[/code]
/* The problem is that the TeamsAndSites object won't increment to the
element so it builds one long vector as opposed to 27 short vectors. I have been beating my head against a wall forever now so help please! */
I need some help with the following code.
[code=java]
public class Site
{
Integer NumberOfTeams = new Integer(initial ize);
Vector<Integer> TeamList = new Vector<Integer> ();
}
public void PrintTerritory (TeamsAndSites T)
{
int i = 1;
System.out.prin tln("Print Territory Procedure");
//EC -- size of the vector is one. Correct.
System.out.prin tln("Territory Size: "+T.Territory.s ize());
while (i<T.Territory. size())
{
// benign
System.out.prin t(i+" ");
System.out.prin tln(T.Territory .get(i).TeamLis t.toString());
i++;
}
}
public class TeamsAndSites
{
Vector<Site> Territory = new Vector<Site>();
}
// in public void BuildTerritory( )
{
TeamsAndSites Temp = new TeamsAndSites() ;
Initialize(Temp );
PrintTerritory( Temp);
int sitenumber = 1;
int team = 0;
Vector<Integer> v = new Vector<Integer> ();
int startingsite = 1;
int num = 0;
Site a = new Site();
while (localRS.next() )
{
{
team = localRS.getInt( "team_id");
sitenumber = localRS.getInt( "site_id");
if (sitenumber != startingsite)
{
a.NumberOfTeams = (int)v.size();
a.TeamList = v;
//Temp.DeepCopy(v , sitenumber);
//Temp.Territory. elementAt(siten umber).TeamList = (Vector)v.clone ();
for (int i = 0; i<v.size(); i++)
{
num = v.elementAt(i). intValue();
System.out.prin t(i+" "+num+" ");
Temp.Territory. elementAt(siten umber).TeamList .add(num);
if (Temp.Territory .elementAt(site number-1).TeamList.get (0)==0)
Temp.Territory. elementAt(siten umber-1).TeamList.rem ove(0);
System.out.prin t("\nTemp: "+Temp.Territor y.elementAt(sit enumber-1).TeamList.get (i)+" "+"\n");
System.out.prin t("Site Number: "+sitenumber+"\ n");
}
//Temp.Territory. elementAt(siten umber).TeamList = (Vector) copy(v);
//System.out.prin tln();
//PrintTerritory( Temp);
//v.clear();
startingsite++;
a.TeamList.clea r();
a.NumberOfTeams = 0;
v.add(team);
}
else
{
if (startingsite == 0)
{
;
}
else
{
v.add(team);
}
}
}
}
System.out.prin tln("\n\n\nThis is Temp:\n");
PrintTerritory( Temp);
[/code]
/* The problem is that the TeamsAndSites object won't increment to the
element so it builds one long vector as opposed to 27 short vectors. I have been beating my head against a wall forever now so help please! */
Comment