im working on a game right now, its a simple rpg where you have a charater with stats and you can message and attack other players online. my problem is what would be the best way to share the information across the net? i set up the whole game with mysql databases and it works great but as discussed here earlier, most web hosts consider remote access to databases a security risk. If that is the case i suppose i would like to try to avoid it...
any suggesstions would be greatly appreciated
thanks,
ken
any suggesstions would be greatly appreciated
thanks,
ken
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