Not sure whether this is the right group. Help on that appreciated as well.
I need to draw lines in subpixelprecisi on. Downscaling the canvas from
Graphics2D should imho do that.
The program
import java.awt.*;
import javax.swing.*;
public class TestGfx2D extends JPanel {
public TestGfx2D() {
JFrame f = new JFrame();
setPreferredSiz e(new Dimension(16,16 ));
f.add(this);
f.pack();
f.setVisible(tr ue);
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D)g;
g2.scale(.25,.2 5);
for(int i=0; i<6; i++) {
g2.drawLine(0,9 *i,40,10+9*i);
}
}
public static void main(String[] args) {
new TestGfx2D();
}
}
thus should yield:
|XXXX
| XXXX
|XXX XXX
| XXXX
|XX XXXX
| XXXX
|X XXXX
| XXXX X
| XXXX
|XXXX XX
| XXXX
|XXX XXX
| XXXX
| XXXX
- men it /yields/ on my system (sun java 5, ubuntu):
|XXX
| XXXXX
|XXX XXX
| XXXXX
|XX XXX
| XXX
|XX XXXX
| XXX XX
| XXXX
|XXX XX
| XXXXX
|XXX XXX
| XXXXX
| XXX
I tried setting renderinghints, but I cannot get subpixelprecisi on
without getting antialias at the same time :-(
Are others experiencing the same, and does anybody know a workaround?
(Really not into having to implement my own subpixel-stuff)
-Rune
I need to draw lines in subpixelprecisi on. Downscaling the canvas from
Graphics2D should imho do that.
The program
import java.awt.*;
import javax.swing.*;
public class TestGfx2D extends JPanel {
public TestGfx2D() {
JFrame f = new JFrame();
setPreferredSiz e(new Dimension(16,16 ));
f.add(this);
f.pack();
f.setVisible(tr ue);
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D)g;
g2.scale(.25,.2 5);
for(int i=0; i<6; i++) {
g2.drawLine(0,9 *i,40,10+9*i);
}
}
public static void main(String[] args) {
new TestGfx2D();
}
}
thus should yield:
|XXXX
| XXXX
|XXX XXX
| XXXX
|XX XXXX
| XXXX
|X XXXX
| XXXX X
| XXXX
|XXXX XX
| XXXX
|XXX XXX
| XXXX
| XXXX
- men it /yields/ on my system (sun java 5, ubuntu):
|XXX
| XXXXX
|XXX XXX
| XXXXX
|XX XXX
| XXX
|XX XXXX
| XXX XX
| XXXX
|XXX XX
| XXXXX
|XXX XXX
| XXXXX
| XXX
I tried setting renderinghints, but I cannot get subpixelprecisi on
without getting antialias at the same time :-(
Are others experiencing the same, and does anybody know a workaround?
(Really not into having to implement my own subpixel-stuff)
-Rune