Code:
<div class="body">
<div id="board">
<div id="bat" class="bat"></div>
<div id="ball" class="ball"></div>
</div>
</div>
I've done CSS For all of them and generated this:
Now, I want the bat to move left and right when I press arrow keys.
Code:
window.addEventListener("keydown", function (e) {
switch (e.key) {
case "ArrowLeft":
batDir.x = -1;
batDir.y = 0;
paintBat(batDir.x, batDir.y);
break;
case "ArrowRight":
batDir.x = 1;
batDir.y = 0;
paintBat(batDir.x, batDir.y);
break;
}
})
The logic should be
newBatPosition. x=oldBatPositio n.x+batDirectio n.x
newBatPosition. y=oldBatPositio n.y+batDirectio n.y
But what will do the job of painting newBatPosition. x and newBatPosition. y is what I'm not clear of. I'm not using canvas.
Plus, what'll be the oldBatPosition? I've used CSS to paint them. So, I'm wondering how do I get oldBatPosition coordinates as well.