Convert as 1.0 to as 2.0

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  • matheussousuke
    New Member
    • Sep 2009
    • 249

    Convert as 1.0 to as 2.0

    When I place this code inside a as 2.0 fla, it doesnt work well, so it must be 1.0, right?

    How can I convert (Flash 5) it to 2.0 (flash 8)?

    Code:
    n++;
    if (n < 150) {
    	duplicateMovieClip("nutz", "nutz" + n, n);
    }
    setProperty("nutz", _rotation, getProperty (nutz,_rotation) - n / .5);
    tellTarget ("nutz") {
    	gotoAndPlay(1);
    }
Working...