Hi All,
I have flash file which has two main scenes as Preloader and scene1. In layer1 of preloader I have used a sendandload function to retrive data from server. Once data load is completed I am assigning the data to some global varibales and then preloader stops and flash file is shown to user with these data from server.
This works fine on our local environment. But on live site it is giving problem. The preloader stops before all the data gets loaded so flash file is shown as empty with no data populated, only the design level objects are displayed.
Can anyone help me out to make sure preloader stops only after all the bytes get loaded?
Thanks,
AG
I have flash file which has two main scenes as Preloader and scene1. In layer1 of preloader I have used a sendandload function to retrive data from server. Once data load is completed I am assigning the data to some global varibales and then preloader stops and flash file is shown to user with these data from server.
This works fine on our local environment. But on live site it is giving problem. The preloader stops before all the data gets loaded so flash file is shown as empty with no data populated, only the design level objects are displayed.
Can anyone help me out to make sure preloader stops only after all the bytes get loaded?
Thanks,
AG
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