RTTI?

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  • Rick

    RTTI?

    Hi,

    I wrote a few classes recently and am writing a small GC implementation
    for C++. I will be implementing my own gc_ptr type maintain a list where
    I'll store pointers to allocated memory. I was wondering if it is
    possible to identify objects during runtime via RTTI because I don't
    want to be doing:

    gc_ptr<int>::do GC();
    gc_ptr<double>: :doGC();

    for doubles and ints. I want a simple call such as:

    myRuntime::doGC ();

    Is this possible via RTTI? Thanks


    Rick

  • Rolf Magnus

    #2
    Re: RTTI?

    Rick wrote:
    [color=blue]
    > Hi,
    >
    > I wrote a few classes recently and am writing a small GC
    > implementation for C++. I will be implementing my own gc_ptr type
    > maintain a list where I'll store pointers to allocated memory. I was
    > wondering if it is possible to identify objects during runtime via
    > RTTI because I don't want to be doing:
    >
    > gc_ptr<int>::do GC();
    > gc_ptr<double>: :doGC();
    >
    > for doubles and ints. I want a simple call such as:
    >
    > myRuntime::doGC ();
    >
    > Is this possible via RTTI? Thanks[/color]

    No. RTTI is limited to polymorphic classes. No classes without virtual
    member functions and no builtin types.

    Comment

    • Rick

      #3
      Re: RTTI?



      Rolf Magnus wrote:
      [color=blue]
      > Rick wrote:
      >
      >[color=green]
      >>Hi,
      >>
      >>I wrote a few classes recently and am writing a small GC
      >>implementatio n for C++. I will be implementing my own gc_ptr type
      >>maintain a list where I'll store pointers to allocated memory. I was
      >>wondering if it is possible to identify objects during runtime via
      >>RTTI because I don't want to be doing:
      >>
      >>gc_ptr<int>:: doGC();
      >>gc_ptr<double >::doGC();
      >>
      >>for doubles and ints. I want a simple call such as:
      >>
      >>myRuntime::do GC();
      >>
      >>Is this possible via RTTI? Thanks[/color]
      >
      >
      > No. RTTI is limited to polymorphic classes. No classes without virtual
      > member functions and no builtin types.[/color]

      Then is it possible at all to do that?

      Rick

      Comment

      • Rick

        #4
        Re: RTTI?



        Rick wrote:[color=blue]
        >
        >
        > Rolf Magnus wrote:
        >[color=green]
        >> Rick wrote:
        >>
        >>[color=darkred]
        >>> Hi,
        >>>
        >>> I wrote a few classes recently and am writing a small GC
        >>> implementation for C++. I will be implementing my own gc_ptr type
        >>> maintain a list where I'll store pointers to allocated memory. I was
        >>> wondering if it is possible to identify objects during runtime via
        >>> RTTI because I don't want to be doing:
        >>>
        >>> gc_ptr<int>::do GC();
        >>> gc_ptr<double>: :doGC();
        >>>
        >>> for doubles and ints. I want a simple call such as:
        >>>
        >>> myRuntime::doGC ();
        >>>
        >>> Is this possible via RTTI? Thanks[/color]
        >>
        >>
        >>
        >> No. RTTI is limited to polymorphic classes. No classes without virtual
        >> member functions and no builtin types.[/color]
        >
        >
        > Then is it possible at all to do that?
        >
        > Rick
        >[/color]

        Can someone please let me know... I'm still stuck with it.

        Regards,

        Rick

        Comment

        • Rolf Magnus

          #5
          Re: RTTI?

          Rick wrote:
          [color=blue]
          >
          >
          > Rick wrote:[color=green]
          >>
          >>
          >> Rolf Magnus wrote:
          >>[color=darkred]
          >>> Rick wrote:
          >>>
          >>>
          >>>> Hi,
          >>>>
          >>>> I wrote a few classes recently and am writing a small GC
          >>>> implementation for C++. I will be implementing my own gc_ptr type
          >>>> maintain a list where I'll store pointers to allocated memory. I
          >>>> was wondering if it is possible to identify objects during runtime
          >>>> via RTTI because I don't want to be doing:
          >>>>
          >>>> gc_ptr<int>::do GC();
          >>>> gc_ptr<double>: :doGC();
          >>>>
          >>>> for doubles and ints. I want a simple call such as:
          >>>>
          >>>> myRuntime::doGC ();
          >>>>
          >>>> Is this possible via RTTI? Thanks
          >>>
          >>>
          >>>
          >>> No. RTTI is limited to polymorphic classes. No classes without
          >>> virtual member functions and no builtin types.[/color]
          >>
          >>
          >> Then is it possible at all to do that?
          >>
          >> Rick
          >>[/color]
          >
          > Can someone please let me know... I'm still stuck with it.[/color]

          Well, anything can be done somehow. If you want to know the type of
          every object that was dynamically allocated with your GC, you will have
          to maintain that information yourself somehow.

          Comment

          • Chris Dams

            #6
            Re: RTTI?

            Hi!

            Rick <rrquick@nosp am-com> writes:
            [color=blue][color=green][color=darkred]
            >>> Rick wrote:
            >>>>
            >>>> I wrote a few classes recently and am writing a small GC
            >>>> implementation for C++. I will be implementing my own gc_ptr type
            >>>> maintain a list where I'll store pointers to allocated memory.[/color]
            >>
            >> Then is it possible at all to do that?
            >>[/color]
            >Can someone please let me know... I'm still stuck with it.[/color]

            Well, to begin with, why do you need garbarge collection for things like
            ints and doubles anyway? Even java does not garbage collect these types
            normally. It is not like these types take that much memory that you can't
            afford to copy them and therefore need multiple pointers to them. If you
            really need, you could try to make all your gc_ptr types inherit from a
            single ptr_daddy that is not a template. In your list, you then store
            pointers to ptr_daddy's. You need a virtual function inside your ptr_daddy
            to be able to call the correct delete operator for the different types
            your gc_ptr's point to.

            Have a nice day,
            Chris Dams

            Comment

            • Rick

              #7
              Re: RTTI?



              Chris Dams wrote:[color=blue]
              > Well, to begin with, why do you need garbarge collection for things like
              > ints and doubles anyway? Even java does not garbage collect these types
              > normally.[/color]

              Because something like:

              int *a = new int[10000];

              will cause a memory leak if I don't collect it once a is modified to:

              int b = 99;
              a = &b;

              Java's primitive types are stored on the stack *but* something like:

              int[] a = new int[1000];

              in java would store the array on the heap, which *is* garbage collected
              eventually.


              This is why I have a garbage collector to do the dirty work for me.


              Rick

              Comment

              • Karl Heinz Buchegger

                #8
                Re: RTTI?

                Rick wrote:[color=blue]
                >
                > Chris Dams wrote:[color=green]
                > > Well, to begin with, why do you need garbarge collection for things like
                > > ints and doubles anyway? Even java does not garbage collect these types
                > > normally.[/color]
                >
                > Because something like:
                >
                > int *a = new int[10000];
                >
                > will cause a memory leak if I don't collect it once a is modified to:
                >
                > int b = 99;
                > a = &b;
                >
                > Java's primitive types are stored on the stack *but* something like:
                >
                > int[] a = new int[1000];
                >
                > in java would store the array on the heap, which *is* garbage collected
                > eventually.
                >
                > This is why I have a garbage collector to do the dirty work for me.[/color]

                C++ is programmed differently then Java.
                In C++ you would write:

                int a[1000];

                and be done with it. No need to allocate dynamically.
                If you must allocate dynamically, you can always use:

                #include <vector>

                ...
                int some_number;
                ...
                std::vector< int > a( some_number );

                which allocates a dynamic array (the vector) of a specific size and
                does all the dirty work of managing the memory for you (a vector
                can even grow as necessary).

                Please try to learn C++ and the way things are done in C++ instead
                of applying Java techniques (and wasting time by rebuilding them)
                to C++. In C++ there is no need for a GC, the RAII idiom is
                usually the way to go and works well. But if you still feel the need
                for a GC, then check out



                --
                Karl Heinz Buchegger
                kbuchegg@gascad .at

                Comment

                • Rick

                  #9
                  Re: RTTI?



                  Karl Heinz Buchegger wrote:[color=blue]
                  > Rick wrote:
                  >[color=green]
                  >>Chris Dams wrote:
                  >>[color=darkred]
                  >>>Well, to begin with, why do you need garbarge collection for things like
                  >>>ints and doubles anyway? Even java does not garbage collect these types
                  >>>normally.[/color]
                  >>
                  >>Because something like:
                  >>
                  >>int *a = new int[10000];
                  >>
                  >>will cause a memory leak if I don't collect it once a is modified to:
                  >>
                  >>int b = 99;
                  >>a = &b;
                  >>
                  >>Java's primitive types are stored on the stack *but* something like:
                  >>
                  >>int[] a = new int[1000];
                  >>
                  >>in java would store the array on the heap, which *is* garbage collected
                  >>eventually.
                  >>
                  >>This is why I have a garbage collector to do the dirty work for me.[/color]
                  >
                  >
                  > C++ is programmed differently then Java.
                  > In C++ you would write:
                  >
                  > int a[1000];
                  >
                  > and be done with it. No need to allocate dynamically.
                  > If you must allocate dynamically, you can always use:
                  >
                  > #include <vector>
                  >
                  > ...
                  > int some_number;
                  > ...
                  > std::vector< int > a( some_number );
                  >
                  > which allocates a dynamic array (the vector) of a specific size and
                  > does all the dirty work of managing the memory for you (a vector
                  > can even grow as necessary).
                  >
                  > Please try to learn C++ and the way things are done in C++ instead
                  > of applying Java techniques (and wasting time by rebuilding them)
                  > to C++. In C++ there is no need for a GC, the RAII idiom is
                  > usually the way to go and works well. But if you still feel the need
                  > for a GC, then check out
                  >
                  > http://www.hpl.hp.com/personal/Hans_Boehm/gc/
                  >[/color]

                  Yes I know all about GCs and I've seen this website. I'm only interested
                  in building one because I'm interested in learning how to. I dont even
                  think I'll use it with my programs but writing such things always makes
                  you learn new stuff which I'm eager to.

                  Rick

                  Comment

                  • tom_usenet

                    #10
                    Re: RTTI?

                    On Sun, 07 Dec 2003 15:10:01 +1100, Rick <rrquick@nosp am-com> wrote:
                    [color=blue][color=green][color=darkred]
                    >>>> I wrote a few classes recently and am writing a small GC
                    >>>> implementation for C++. I will be implementing my own gc_ptr type
                    >>>> maintain a list where I'll store pointers to allocated memory.[/color][/color][/color]

                    gc_ptr is presumably a template?

                    I was[color=blue][color=green][color=darkred]
                    >>>> wondering if it is possible to identify objects during runtime via
                    >>>> RTTI because I don't want to be doing:
                    >>>>
                    >>>> gc_ptr<int>::do GC();
                    >>>> gc_ptr<double>: :doGC();[/color][/color][/color]

                    So doGC is a static method?
                    [color=blue][color=green][color=darkred]
                    >>>> for doubles and ints. I want a simple call such as:
                    >>>>
                    >>>> myRuntime::doGC ();[/color][/color][/color]

                    What is myRuntime?
                    [color=blue][color=green][color=darkred]
                    >>>>
                    >>>> Is this possible via RTTI? Thanks[/color][/color][/color]

                    To write a function called doGC? Yes, of course. What do you want it
                    to do though? Are you asking whether you can recover the type of a
                    void* pointer? No is the answer. Are you asking something else? I
                    don't see why you need RTTI at all yet. e.g.

                    void myRuntime::doGC ()
                    {
                    for (int i = 0; i < numRegisteredGC Types; ++i)
                    {
                    gcTypeDoGC[i]();
                    }
                    }

                    You can easily register each type with myRuntime when it is
                    instantiated.
                    [color=blue][color=green][color=darkred]
                    >>> No. RTTI is limited to polymorphic classes. No classes without virtual
                    >>> member functions and no builtin types.[/color]
                    >>
                    >>
                    >> Then is it possible at all to do that?[/color][/color]

                    Do what? You haven't asked a clear question about why you need RTTI.

                    Tom

                    C++ FAQ: http://www.parashift.com/c++-faq-lite/
                    C FAQ: http://www.eskimo.com/~scs/C-faq/top.html

                    Comment

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