Hello!
I am working on the source code of Blender and trying to contribute, mainly through bug fixes. Now I have a problem: I am using Visual Studio and Blender crashes because of a dangling pointer (value 0xDDDDDDDD). Now I want to find the place where it is deleted or freed. Are there tools or solutions for that? Most tools seem to only search for memory leaks and so on, those, which find dangling pointers, don't usually search the location where it is deleted or freed.
Thanks!
EDIT: Sorry for the double post, when I asked the first one, it somehow disappeared for a while, I thought it didn't work, asked this question again. Then the first question was visible again, but it seems like there is a problem with it, the sub site is wrong somehow.
I am working on the source code of Blender and trying to contribute, mainly through bug fixes. Now I have a problem: I am using Visual Studio and Blender crashes because of a dangling pointer (value 0xDDDDDDDD). Now I want to find the place where it is deleted or freed. Are there tools or solutions for that? Most tools seem to only search for memory leaks and so on, those, which find dangling pointers, don't usually search the location where it is deleted or freed.
Thanks!
EDIT: Sorry for the double post, when I asked the first one, it somehow disappeared for a while, I thought it didn't work, asked this question again. Then the first question was visible again, but it seems like there is a problem with it, the sub site is wrong somehow.
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