Hey I'm trying to set up SFML but I get a couple errors:
Editor: Code::blocks
||=== Build: Release in SFML_test (compiler: GNU GCC Compiler) ===|
D:\SFML\lib\lib sfml-graphics-s.a(CircleShape .cpp.obj):Circl eShape.cpp|| undefined reference to `_Unwind_Resume '|
D:\SFML\lib\lib sfml-graphics-s.a(CircleShape .cpp.obj):Circl eShape.cpp:(.te xt$_ZN2sf11Circ leShapeD0Ev[__ZN2sf11Circle ShapeD0Ev]+0x24)||undefin ed reference to `operator delete(void*, unsigned int)'|
||error: ld returned 1 exit status|
||=== Build failed: 3 error(s), 0 warning(s) (0 minute(s), 0 second(s)) ===|
What is causing this?
Thanks in advance :-)
Compiler settings:
Editor: Code::blocks
||=== Build: Release in SFML_test (compiler: GNU GCC Compiler) ===|
D:\SFML\lib\lib sfml-graphics-s.a(CircleShape .cpp.obj):Circl eShape.cpp|| undefined reference to `_Unwind_Resume '|
D:\SFML\lib\lib sfml-graphics-s.a(CircleShape .cpp.obj):Circl eShape.cpp:(.te xt$_ZN2sf11Circ leShapeD0Ev[__ZN2sf11Circle ShapeD0Ev]+0x24)||undefin ed reference to `operator delete(void*, unsigned int)'|
||error: ld returned 1 exit status|
||=== Build failed: 3 error(s), 0 warning(s) (0 minute(s), 0 second(s)) ===|
What is causing this?
Thanks in advance :-)
Compiler settings:
Code:
main.cpp: #include <SFML/Graphics.hpp> int main() { sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!"); sf::CircleShape shape(100.f); shape.setFillColor(sf::Color::Green); while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) window.close(); } window.clear(); window.draw(shape); window.display(); } return 0; }
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