Dealing with Dll's (c++)

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  • Rambaldi
    New Member
    • Mar 2007
    • 42

    Dealing with Dll's (c++)

    Since i am not use to program in c++, i got this question:

    I've been thinking in making a mp3 player in C#, the language i am more confortable dealing with, but instead of using librarys provided by Visual Studio, i want to deal with a library that i can have full knownledge of its code.

    I started searching for mp3 projects made in c++ and i found one thats good enough for me. WMp3 C++ class for Windows

    My objective is to make a .dll of some functions on that class, the thing is confusing me is the headers/classes that the functions depend on.
    Do i have to make a .dll of all the headers/class on the project?? And if i do, theres something i will have to change on the code for a .dll can interact with another .dll??

    Please tell me if i you didnt understand my doubt, my english need improvements :D

    Thanks in advance.
  • Savage
    Recognized Expert Top Contributor
    • Feb 2007
    • 1759

    #2
    If I have understood you well then the answer is you do not need to.
    You've meant to ask(for e.g):

    If that Mp3 player depends on other classes or libraries do you have to make a DLL out of them too?

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    • Rambaldi
      New Member
      • Mar 2007
      • 42

      #3
      yeah, that's what i was trying to ask :D so that means that the dll will have all the classes and libraries that the main class depends right?

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      • Savage
        Recognized Expert Top Contributor
        • Feb 2007
        • 1759

        #4
        Originally posted by Rambaldi
        yeah, that's what i was trying to ask :D so that means that the dll will have all the classes and libraries that the main class depends right?
        That's correct .

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