This HAS to be UB...

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Chris M. Thomasson

    This HAS to be UB...

    Keep in mind that I am a C programmer; well, anyway here is the C++
    program...
    _______________ _______________ _______________ _______________ __________
    #include <cstdio>
    #include <cstdlib>
    #include <new>


    struct custom_allocato r {
    static void* allocate(std::s ize_t size)
    throw(std::bad_ alloc()) {
    void* const mem = ::operator new(size);
    std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
    (void*)mem, (unsigned long)size);
    return mem;
    }

    static void deallocate(void * const mem, std::size_t size)
    throw() {
    std::printf("cu stom_allocator: :deallocate(%p, %lu)\n",
    (void*)mem, (unsigned long)size);
    ::operator delete(mem);
    }
    };


    template<typena me T>
    struct allocator_base {
    static void* operator new(std::size_t size)
    throw(std::bad_ alloc()) {
    return custom_allocato r::allocate(siz e);
    }

    static void* operator new[](std::size_t size)
    throw(std::bad_ alloc()) {
    return custom_allocato r::allocate(siz e);
    }

    static void operator delete(void* mem)
    throw() {
    if (mem) {
    custom_allocato r::deallocate(m em, sizeof(T));
    }
    }

    static void operator delete [](void* mem, std::size_t size)
    throw() {
    if (mem) {
    custom_allocato r::deallocate(m em, size);
    }
    }
    };


    template<std::s ize_t T_size>
    class buf {
    char mem[T_size];
    };


    class buf2 : public buf<1234>, public allocator_base< buf2{
    char mem2[1000];
    };


    int main() {
    buf2* b = new buf2;
    delete b;

    b = new buf2[5];
    delete [] b;

    return 0;
    }
    _______________ _______________ _______________ _______________ __________



    On GCC I get the following output:

    custom_allocato r::allocate(002 46C50, 2234)
    custom_allocato r::deallocate(0 0246C50, 2234)
    custom_allocato r::allocate(002 47760, 11174)
    custom_allocato r::deallocate(0 0247760, 11174)




    On MSVC 8 I get:

    custom_allocato r::allocate(003 62850, 2234)
    custom_allocato r::deallocate(0 0362850, 2234)
    custom_allocato r::allocate(003 66B68, 11170)
    custom_allocato r::deallocate(0 0366B68, 2234)





    Are they both right due to UB? WTF is going on? GCC seems to be accurate at
    least... DAMN!




    thank you all for your time.


  • Chris M. Thomasson

    #2
    Re: This HAS to be UB...

    "Chris M. Thomasson" <no@spam.invali dwrote in message
    news:2y9Fk.3981 7$hX5.39354@new sfe06.iad...
    Keep in mind that I am a C programmer; well, anyway here is the C++
    program...
    _______________ _______________ _______________ _______________ __________
    [...]
    template<std::s ize_t T_size>
    class buf {
    char mem[T_size];
    };

    I add virtual dtor to buf1, and no change in output.
    >
    >
    class buf2 : public buf<1234>, public allocator_base< buf2{
    char mem2[1000];
    };


    >
    >
    int main() {
    buf2* b = new buf2;
    delete b;
    >
    b = new buf2[5];
    delete [] b;
    >
    return 0;
    }
    _______________ _______________ _______________ _______________ __________
    [...]

    Comment

    • Victor Bazarov

      #3
      Re: This HAS to be UB...

      Chris M. Thomasson wrote:
      Keep in mind that I am a C programmer; well, anyway here is the C++
      program...
      [..]
      >
      On GCC I get the following output:
      >
      custom_allocato r::allocate(002 46C50, 2234)
      custom_allocato r::deallocate(0 0246C50, 2234)
      custom_allocato r::allocate(002 47760, 11174)
      custom_allocato r::deallocate(0 0247760, 11174)
      >
      >
      >
      >
      On MSVC 8 I get:
      >
      custom_allocato r::allocate(003 62850, 2234)
      custom_allocato r::deallocate(0 0362850, 2234)
      custom_allocato r::allocate(003 66B68, 11170)
      custom_allocato r::deallocate(0 0366B68, 2234)
      MSVC 9 gives the same output, BTW.
      Are they both right due to UB? WTF is going on? GCC seems to be accurate
      at least... DAMN!
      Well, the default implementation of the operator delete[] does *not*
      have the "size" argument. In fact there are two allowed declarations of
      the operator delete[]:

      void operator delete[](void* ptr) throw();

      and

      void operator delete[](void* ptr, const std::nothrow&) throw();

      I'm not sure what else to tell you.

      V
      --
      Please remove capital 'A's when replying by e-mail
      I do not respond to top-posted replies, please don't ask

      Comment

      • Chris M. Thomasson

        #4
        Re: This HAS to be UB...

        "Victor Bazarov" <v.Abazarov@com Acast.netwrote in message
        news:gc39rg$q2m $1@news.datemas .de...
        Chris M. Thomasson wrote:
        >Keep in mind that I am a C programmer; well, anyway here is the C++
        >program...
        >[..]
        >>
        >On GCC I get the following output:
        >>
        >custom_allocat or::allocate(00 246C50, 2234)
        >custom_allocat or::deallocate( 00246C50, 2234)
        >custom_allocat or::allocate(00 247760, 11174)
        >custom_allocat or::deallocate( 00247760, 11174)
        >>
        >>
        >>
        >>
        >On MSVC 8 I get:
        >>
        >custom_allocat or::allocate(00 362850, 2234)
        >custom_allocat or::deallocate( 00362850, 2234)
        >custom_allocat or::allocate(00 366B68, 11170)
        >custom_allocat or::deallocate( 00366B68, 2234)
        >
        MSVC 9 gives the same output, BTW.
        >
        >Are they both right due to UB? WTF is going on? GCC seems to be accurate
        >at least... DAMN!
        >
        Well, the default implementation of the operator delete[] does *not* have
        the "size" argument. In fact there are two allowed declarations of the
        operator delete[]:
        >
        void operator delete[](void* ptr) throw();
        >
        and
        >
        void operator delete[](void* ptr, const std::nothrow&) throw();
        >
        I'm not sure what else to tell you.
        This has to be GCC extension? This is weird, well, perhaps not so weird
        because it simply MUST be 100% UB. Oh well. I initially thought I could take
        advantage of it; NOT!!!

        ;^/

        Comment

        • blargg

          #5
          Re: This HAS to be UB...

          In article <2y9Fk.39817$hX 5.39354@newsfe0 6.iad>, "Chris M. Thomasson"
          <no@spam.invali dwrote:
          Keep in mind that I am a C programmer; well, anyway here is the C++
          program...
          _______________ _______________ _______________ _______________ __________
          #include <cstdio>
          #include <cstdlib>
          #include <new>
          >
          struct custom_allocato r {
          static void* allocate(std::s ize_t size)
          throw(std::bad_ alloc()) {
          ***^^***
          void* const mem = ::operator new(size);
          std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
          (void*)mem, (unsigned long)size);
          return mem;
          }
          [...]

          How did this even compile?

          Comment

          • Chris M. Thomasson

            #6
            Re: This HAS to be UB...

            "blargg" <blargg.h4g@gis hpuppy.comwrote in message
            news:blargg.h4g-021008181822000 1@192.168.1.4.. .
            In article <2y9Fk.39817$hX 5.39354@newsfe0 6.iad>, "Chris M. Thomasson"
            <no@spam.invali dwrote:
            >
            >Keep in mind that I am a C programmer; well, anyway here is the C++
            >program...
            >______________ _______________ _______________ _______________ ___________
            >#include <cstdio>
            >#include <cstdlib>
            >#include <new>
            >>
            >struct custom_allocato r {
            > static void* allocate(std::s ize_t size)
            > throw(std::bad_ alloc()) {
            ***^^***
            >
            > void* const mem = ::operator new(size);
            > std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
            > (void*)mem, (unsigned long)size);
            > return mem;
            > }
            [...]
            >
            How did this even compile?
            I don't know! It did! Well, blame MSVC 8+ and GCC! ARGH... Well, if it
            didn;t compile I would have NOT asked the contrived question indeed!

            :^|

            Comment

            • James Kanze

              #7
              Re: This HAS to be UB...

              On Oct 2, 9:52 pm, "Chris M. Thomasson" <n...@spam.inva lidwrote:
              Keep in mind that I am a C programmer; well, anyway here is
              the C++ program...
              It looks to me like you're attacking some fairly tricky stuff.
              You'd probably be better of starting with something simpler if
              you're still learning C++. However...
              _______________ _______________ _______________ _______________ __________
              #include <cstdio>
              #include <cstdlib>
              #include <new>
              struct custom_allocato r {
              static void* allocate(std::s ize_t size)
              throw(std::bad_ alloc()) {
              That should doubtlessly be:
              throw( std::bad_alloc )
              What you've said is that the only exception type which will
              escape from your function is a pointer to a function returning
              an std::bad_alloc and taking no arguments. I really don't think
              you meant to say that you're going to throw pointers to
              functions.

              In practice, exception specifications are not really that
              useful, except when they're empty. (It's very important in
              certain cases to know that a function cannot throw any
              exceptions, but it's rarely useful to know that it can't throw
              certain types of exceptions.)
              void* const mem = ::operator new(size);
              std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
              (void*)mem, (unsigned long)size);
              return mem;
              }
              static void deallocate(void * const mem, std::size_t size)
              throw() {
              std::printf("cu stom_allocator: :deallocate(%p, %lu)\n",
              (void*)mem, (unsigned long)size);
              ::operator delete(mem);
              }
              };
              template<typena me T>
              struct allocator_base {
              static void* operator new(std::size_t size)
              The static isn't really necessary: allocation and deallocation
              member functions (operator new and operator delete) are always
              static, whether you declare them so or not. (On the other hand,
              it doesn't hurt.)
              throw(std::bad_ alloc()) {
              return custom_allocato r::allocate(siz e);
              }
              static void* operator new[](std::size_t size)
              throw(std::bad_ alloc()) {
              return custom_allocato r::allocate(siz e);
              }
              static void operator delete(void* mem)
              Just curious: since you require the size in delete[], why don't
              you require it here? Derivation can mean that the size isn't a
              constant, e.g.:

              class Base : public allocator_base< Base >
              {
              // ...
              } ;

              class Derived : public Base
              {
              // ...
              } ;

              Base* p = new Derived ;
              // ...
              delete p ;

              (This supposes, of course, that Base has a virtual destructor.)
              throw() {
              if (mem) {
              custom_allocato r::deallocate(m em, sizeof(T));
              }
              }
              static void operator delete [](void* mem, std::size_t size)
              throw() {
              if (mem) {
              custom_allocato r::deallocate(m em, size);
              }
              }
              };
              template<std::s ize_t T_size>
              class buf {
              char mem[T_size];
              };
              class buf2 : public buf<1234>, public allocator_base< buf2{
              char mem2[1000];
              };
              int main() {
              buf2* b = new buf2;
              delete b;
              b = new buf2[5];
              delete [] b;
              return 0;
              }
              _______________ _______________ _______________ _______________ __________
              On GCC I get the following output:
              custom_allocato r::allocate(002 46C50, 2234)
              custom_allocato r::deallocate(0 0246C50, 2234)
              custom_allocato r::allocate(002 47760, 11174)
              custom_allocato r::deallocate(0 0247760, 11174)
              On MSVC 8 I get:
              custom_allocato r::allocate(003 62850, 2234)
              custom_allocato r::deallocate(0 0362850, 2234)
              custom_allocato r::allocate(003 66B68, 11170)
              custom_allocato r::deallocate(0 0366B68, 2234)
              Are they both right due to UB? WTF is going on? GCC seems to
              be accurate at least... DAMN!
              Well, there's no undefined behavior. You're program seems
              perfectly legal and well defined to me. It looks like a bug in
              VC++, see §12.5/5:

              When a delete-expression is executed, the selected
              deallocation function shall be called with the address
              of the block of storage to be reclaimed as its first
              argument and (if the two-parameter style is used) the
              size of the block as its second argument.

              And I can't think of any way of interpreting "the size of the
              block" to mean anything other than the size requested in the
              call to operator new.

              --
              James Kanze (GABI Software) email:james.kan ze@gmail.com
              Conseils en informatique orientée objet/
              Beratung in objektorientier ter Datenverarbeitu ng
              9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34

              Comment

              • Chris M. Thomasson

                #8
                Re: This HAS to be UB...

                >
                "James Kanze" <james.kanze@gm ail.comwrote in message
                news:7878ab49-834f-4bbc-b687-efdd8f31f1f3@z6 6g2000hsc.googl egroups.com...
                On Oct 2, 9:52 pm, "Chris M. Thomasson" <n...@spam.inva lidwrote:
                Keep in mind that I am a C programmer; well, anyway here is
                the C++ program...
                It looks to me like you're attacking some fairly tricky stuff.
                You'd probably be better of starting with something simpler if
                you're still learning C++. However...
                I was exploring the feature in C++ delete operator in which the size of the
                allocation is returned along with the pointer to allocated memory. One could
                create heavily optimized custom memory allocator using that important piece
                of information.



                _______________ _______________ _______________ _______________ __________
                #include <cstdio>
                #include <cstdlib>
                #include <new>
                struct custom_allocato r {
                static void* allocate(std::s ize_t size)
                throw(std::bad_ alloc()) {
                That should doubtlessly be:
                throw( std::bad_alloc )
                What you've said is that the only exception type which will
                escape from your function is a pointer to a function returning
                an std::bad_alloc and taking no arguments. I really don't think
                you meant to say that you're going to throw pointers to
                functions.
                That was definitely a typo/error on my part.



                In practice, exception specifications are not really that
                useful, except when they're empty. (It's very important in
                certain cases to know that a function cannot throw any
                exceptions, but it's rarely useful to know that it can't throw
                certain types of exceptions.)
                I thought it would be prudent to give the overloaded operator new an
                exception specification of `std::bad_alloc '. Also, I wanted to give an empty
                specification to the overload of operator delete. As to how useful it is...
                Well, I don't quite know.



                void* const mem = ::operator new(size);
                std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
                (void*)mem, (unsigned long)size);
                return mem;
                }
                static void deallocate(void * const mem, std::size_t size)
                throw() {
                std::printf("cu stom_allocator: :deallocate(%p, %lu)\n",
                (void*)mem, (unsigned long)size);
                ::operator delete(mem);
                }
                };
                template<typena me T>
                struct allocator_base {
                static void* operator new(std::size_t size)
                The static isn't really necessary: allocation and deallocation
                member functions (operator new and operator delete) are always
                static, whether you declare them so or not. (On the other hand,
                it doesn't hurt.)
                Its a habit of mine. Also, using printf in C++ is another habit.



                throw(std::bad_ alloc()) {
                return custom_allocato r::allocate(siz e);
                }
                static void* operator new[](std::size_t size)
                throw(std::bad_ alloc()) {
                return custom_allocato r::allocate(siz e);
                }
                static void operator delete(void* mem)
                Just curious: since you require the size in delete[], why don't
                you require it here? Derivation can mean that the size isn't a
                constant, e.g.:
                >
                class Base : public allocator_base< Base >
                {
                // ...
                } ;
                >
                class Derived : public Base
                {
                // ...
                } ;
                >
                Base* p = new Derived ;
                // ...
                delete p ;
                (This supposes, of course, that Base has a virtual destructor.)



                [...]
                _______________ _______________ _______________ _______________ __________
                On GCC I get the following output:
                custom_allocato r::allocate(002 46C50, 2234)
                custom_allocato r::deallocate(0 0246C50, 2234)
                custom_allocato r::allocate(002 47760, 11174)
                custom_allocato r::deallocate(0 0247760, 11174)
                On MSVC 8 I get:
                custom_allocato r::allocate(003 62850, 2234)
                custom_allocato r::deallocate(0 0362850, 2234)
                custom_allocato r::allocate(003 66B68, 11170)
                custom_allocato r::deallocate(0 0366B68, 2234)
                Are they both right due to UB? WTF is going on? GCC seems to
                be accurate at least... DAMN!
                Well, there's no undefined behavior. You're program seems
                perfectly legal and well defined to me. It looks like a bug in
                VC++, see §12.5/5:
                It definitely looks like a bug is MSVC++. I get erroneous behavior on
                versions 6 through 9.



                When a delete-expression is executed, the selected
                deallocation function shall be called with the address
                of the block of storage to be reclaimed as its first
                argument and (if the two-parameter style is used) the
                size of the block as its second argument.
                And I can't think of any way of interpreting "the size of the
                block" to mean anything other than the size requested in the
                call to operator new.
                I thought that MSVC was crapping out because `allocator_base ' was a
                template. So I created another little test which hopefully has all the bugs
                fixed:
                _______________ _______________ _______________ _______________ ______________
                #include <cstdio>
                #include <cstdlib>
                #include <new>


                struct custom_allocato r {
                static void* allocate(std::s ize_t size)
                throw(std::bad_ alloc) {
                void* const mem = std::malloc(siz e);
                if (! mem) {
                throw std::bad_alloc( );
                }
                std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
                (void*)mem, (unsigned long)size);
                return mem;
                }

                static void deallocate(void * const mem, std::size_t size)
                throw() {
                if (mem) {
                std::printf("cu stom_allocator: :deallocate(%p, %lu)\n",
                (void*)mem, (unsigned long)size);
                std::free(mem);
                }
                }
                };


                struct allocator_base {
                void* operator new(std::size_t size)
                throw(std::bad_ alloc) {
                return custom_allocato r::allocate(siz e);
                }

                void* operator new [](std::size_t size)
                throw(std::bad_ alloc) {
                return custom_allocato r::allocate(siz e);
                }

                void operator delete(void* mem, std::size_t size)
                throw() {
                custom_allocato r::deallocate(m em, size);
                }

                void operator delete [](void* mem, std::size_t size)
                throw() {
                custom_allocato r::deallocate(m em, size);
                }
                };




                template<std::s ize_t T_size>
                class buf : public allocator_base {
                char mem[T_size];
                public:
                virtual ~buf() throw() {}
                };


                class buf2 : public buf<1234{
                char mem2[1000];
                };


                int main() {
                buf<1024>* b1 = new buf<1024>;
                delete b1;

                buf2* b2 = new buf2;
                delete b2;

                b2 = new buf2[5];
                delete [] b2;

                return 0;
                }

                _______________ _______________ _______________ _______________ ______________




                On every version of GCC I have, I get the following output on a 32-bit
                machine:

                custom_allocato r::allocate(002 46C50, 1028)
                custom_allocato r::deallocate(0 0246C50, 1028)
                custom_allocato r::allocate(002 472A8, 2240)
                custom_allocato r::deallocate(0 02472A8, 2240)
                custom_allocato r::allocate(002 472A8, 11204)
                custom_allocato r::deallocate(0 02472A8, 11204)




                On every version of MSVC, I get:

                custom_allocato r::allocate(003 65B28, 1028)
                custom_allocato r::deallocate(0 0365B28, 1028)
                custom_allocato r::allocate(003 62850, 2240)
                custom_allocato r::deallocate(0 0362850, 2240)
                custom_allocato r::allocate(003 66FA8, 11204)
                custom_allocato r::deallocate(0 0366FA8, 2240)



                Well, MSVC has a fairly nasty bug indeed. Anyway, what do you think James?

                Comment

                • Chris M. Thomasson

                  #9
                  Re: This HAS to be UB...


                  "Victor Bazarov" <v.Abazarov@com Acast.netwrote in message
                  news:gc39rg$q2m $1@news.datemas .de...
                  Chris M. Thomasson wrote:
                  >Keep in mind that I am a C programmer; well, anyway here is the C++
                  >program...
                  [...]
                  >
                  Well, the default implementation of the operator delete[] does *not* have
                  the "size" argument. In fact there are two allowed declarations of the
                  operator delete[]:
                  >
                  void operator delete[](void* ptr) throw();
                  >
                  and
                  >
                  void operator delete[](void* ptr, const std::nothrow&) throw();
                  >
                  I'm not sure what else to tell you.
                  I think that

                  void operator delete [](void*, std::size_t) throw();

                  is a valid declaration. I mean, even Comeau compiles the following program
                  without any warnings:
                  _______________ _______________ _______________ _______________ ________
                  #include <cstdio>
                  #include <cstdlib>
                  #include <new>


                  struct custom_allocato r {
                  static void* allocate(std::s ize_t size)
                  throw(std::bad_ alloc) {
                  void* const mem = std::malloc(siz e);
                  if (! mem) {
                  throw std::bad_alloc( );
                  }
                  std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
                  (void*)mem, (unsigned long)size);
                  return mem;
                  }

                  static void deallocate(void * const mem, std::size_t size)
                  throw() {
                  if (mem) {
                  std::printf("cu stom_allocator: :deallocate(%p, %lu)\n",
                  (void*)mem, (unsigned long)size);
                  std::free(mem);
                  }
                  }
                  };


                  struct allocator_base {
                  void* operator new(std::size_t size)
                  throw(std::bad_ alloc) {
                  return custom_allocato r::allocate(siz e);
                  }

                  void* operator new [](std::size_t size)
                  throw(std::bad_ alloc) {
                  return custom_allocato r::allocate(siz e);
                  }

                  void operator delete(void* mem, std::size_t size)
                  throw() {
                  custom_allocato r::deallocate(m em, size);
                  }

                  void operator delete [](void* mem, std::size_t size)
                  throw() {
                  custom_allocato r::deallocate(m em, size);
                  }
                  };




                  template<std::s ize_t T_size>
                  class buf : public allocator_base {
                  char mem[T_size];
                  public:
                  virtual ~buf() throw() {}
                  };


                  class buf2 : public buf<1234{
                  char mem2[1000];
                  };


                  int main() {
                  buf<1024>* b1 = new buf<1024>;
                  delete b1;

                  buf2* b2 = new buf2;
                  delete b2;

                  b2 = new buf2[5];
                  delete [] b2;

                  return 0;
                  }
                  _______________ _______________ _______________ _______________ ________



                  Humm... Is Comeau screwing up and compiling non-compliant code without so
                  much as a warning?

                  Comment

                  • Hendrik Schober

                    #10
                    Re: This HAS to be UB...

                    Victor Bazarov wrote:
                    >[...]
                    >
                    Well, the default implementation of the operator delete[] does *not*
                    have the "size" argument. In fact there are two allowed declarations of
                    the operator delete[]:
                    >
                    void operator delete[](void* ptr) throw();
                    >
                    and
                    >
                    void operator delete[](void* ptr, const std::nothrow&) throw();
                    While that's true for global 'operator delete', my reading of
                    3.7.3.2/2 seems to indicate that class-specific versions can
                    indeed have a second argument of type 'std::size_t'. ICBWT.
                    I'm not sure what else to tell you.
                    >
                    V
                    Schobi

                    Comment

                    • Hendrik Schober

                      #11
                      Re: This HAS to be UB...

                      Chris M. Thomasson wrote:
                      [...]
                      On MSVC 8 I get:
                      >
                      custom_allocato r::allocate(003 62850, 2234)
                      custom_allocato r::deallocate(0 0362850, 2234)
                      custom_allocato r::allocate(003 66B68, 11170)
                      custom_allocato r::deallocate(0 0366B68, 2234)
                      That code can be simplified further. Using VC9, this

                      #include <cstdio>
                      #include <cstdlib>
                      #include <new>

                      void* allocate(std::s ize_t size) throw(std::bad_ alloc) {
                      void* const mem = ::operator new(size);
                      std::printf("al locate(%p, %lu)\n", (void*)mem, (unsigned long)size);
                      return mem;
                      }

                      void deallocate(void * const mem, std::size_t size) throw() {
                      std::printf("de allocate(%p, %lu)\n", (void*)mem, (unsigned long)size);
                      if (mem) ::operator delete(mem);
                      }

                      struct buf2 {
                      char mem[1024];
                      void* operator new(std::size_t size) throw(std::bad_ alloc) {
                      return allocate(size);
                      }

                      void* operator new[](std::size_t size) throw(std::bad_ alloc) {
                      return allocate(size);
                      }

                      void operator delete(void* mem, std::size_t size) throw() {
                      deallocate(mem, size);
                      }

                      void operator delete [](void* mem, std::size_t size) throw() {
                      deallocate(mem, size);
                      }
                      };

                      int main() {
                      buf2* b = new buf2;
                      delete b;

                      b = new buf2[5];
                      delete [] b;

                      return 0;
                      }

                      shows the same behavior for me.

                      Debugging shows that VC9 doesn't call 'operator new[]' for 'new buf2[5]'
                      (it calls 'operator new' instead), but calls 'operator delete[]' for
                      'delete[] b'.
                      Either I'm missing something really obvious, or that's a plain bug.
                      [...]
                      Schobi

                      Comment

                      • James Kanze

                        #12
                        Re: This HAS to be UB...

                        On Oct 4, 1:46 am, Hendrik Schober <spamt...@gmx.d ewrote:
                        Victor Bazarov wrote:
                        [...]
                        Well, the default implementation of the operator delete[]
                        does *not* have the "size" argument. In fact there are two
                        allowed declarations of the operator delete[]:
                        void operator delete[](void* ptr) throw();
                        and
                        void operator delete[](void* ptr, const std::nothrow&) throw();
                        While that's true for global 'operator delete', my reading of
                        3.7.3.2/2 seems to indicate that class-specific versions can
                        indeed have a second argument of type 'std::size_t'. ICBWT.
                        Actually, the only requirement for defining an operator delete
                        function is that the first argument have type void*. You can
                        declare and define delete functions with any other arguments you
                        want. What is relevant here is the fact that *IF* there is no
                        operator delete[]( void* ) in the class, but there is a operator
                        delete[]( void*, std::size_t ), the latter will be used as the
                        "usual" deallocator, and not only for placement delete.

                        And at global scope, the standard defines three operator
                        delete[]: (void*), (void*, std::nothrow const&) and (void*,
                        void*).

                        --
                        James Kanze (GABI Software) email:james.kan ze@gmail.com
                        Conseils en informatique orientée objet/
                        Beratung in objektorientier ter Datenverarbeitu ng
                        9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34

                        Comment

                        • James Kanze

                          #13
                          Re: This HAS to be UB...

                          On Oct 4, 7:13 am, "Chris M. Thomasson" <n...@spam.inva lidwrote:
                          "James Kanze" <james.ka...@gm ail.comwrote in message
                          news:7878ab49-834f-4bbc-b687-efdd8f31f1f3@z6 6g2000hsc.googl egroups.com...
                          On Oct 2, 9:52 pm, "Chris M. Thomasson" <n...@spam.inva lidwrote:
                          Keep in mind that I am a C programmer; well, anyway here is
                          the C++ program...
                          It looks to me like you're attacking some fairly tricky stuff.
                          You'd probably be better of starting with something simpler if
                          you're still learning C++. However...
                          I was exploring the feature in C++ delete operator in which
                          the size of the allocation is returned along with the pointer
                          to allocated memory. One could create heavily optimized custom
                          memory allocator using that important piece of information.
                          Certainly. It could be, in certain cases. But you're using a
                          fairly advanced feature of C++, one that many experienced C++
                          programmers aren't too familiar with. *IF* you're basically a C
                          programmer, and not too familiar with C++, you should probably
                          gain that familiarity first.

                          [...]
                          In practice, exception specifications are not really that
                          useful, except when they're empty. (It's very important in
                          certain cases to know that a function cannot throw any
                          exceptions, but it's rarely useful to know that it can't
                          throw certain types of exceptions.)
                          I thought it would be prudent to give the overloaded operator
                          new an exception specification of `std::bad_alloc '. Also, I
                          wanted to give an empty specification to the overload of
                          operator delete. As to how useful it is... Well, I don't
                          quite know.
                          Given that the standard does use that exception specifier for
                          the global operator new, it's probably a good idea to follow
                          suite. But I don't think that it's really that useful, and in
                          general, I wouldn't bother unless the specifier were empty.
                          (Note that the contract of the operator new function is slightly
                          different if it has an empty exception specifier. Unless it has
                          an empty specifier, operator new() and operator new[] may not
                          return a null pointer; if the version chosen has an empty
                          specifier, they can.)
                          void* const mem = ::operator new(size);
                          std::printf("cu stom_allocator: :allocate(%p, %lu)\n",
                          (void*)mem, (unsigned long)size);
                          return mem;
                          }
                          static void deallocate(void * const mem, std::size_t size)
                          throw() {
                          std::printf("cu stom_allocator: :deallocate(%p, %lu)\n",
                          (void*)mem, (unsigned long)size);
                          ::operator delete(mem);
                          }
                          };
                          template<typena me T>
                          struct allocator_base {
                          static void* operator new(std::size_t size)
                          The static isn't really necessary: allocation and
                          deallocation member functions (operator new and operator
                          delete) are always static, whether you declare them so or
                          not. (On the other hand, it doesn't hurt.)
                          Its a habit of mine. Also, using printf in C++ is another habit.
                          The static doesn't hurt. Using printf is a very bad habit,
                          however.
                          throw(std::bad_ alloc()) {
                          return custom_allocato r::allocate(siz e);
                          }
                          static void* operator new[](std::size_t size)
                          throw(std::bad_ alloc()) {
                          return custom_allocato r::allocate(siz e);
                          }
                          static void operator delete(void* mem)
                          Just curious: since you require the size in delete[], why don't
                          you require it here? Derivation can mean that the size isn't a
                          constant, e.g.:
                          class Base : public allocator_base< Base >
                          {
                          // ...
                          } ;
                          class Derived : public Base
                          {
                          // ...
                          } ;
                          Base* p = new Derived ;
                          // ...
                          delete p ;
                          (This supposes, of course, that Base has a virtual destructor.)
                          [...]
                          _______________ _______________ _______________ _______________ __________
                          On GCC I get the following output:
                          custom_allocato r::allocate(002 46C50, 2234)
                          custom_allocato r::deallocate(0 0246C50, 2234)
                          custom_allocato r::allocate(002 47760, 11174)
                          custom_allocato r::deallocate(0 0247760, 11174)
                          On MSVC 8 I get:
                          custom_allocato r::allocate(003 62850, 2234)
                          custom_allocato r::deallocate(0 0362850, 2234)
                          custom_allocato r::allocate(003 66B68, 11170)
                          custom_allocato r::deallocate(0 0366B68, 2234)
                          Are they both right due to UB? WTF is going on? GCC seems to
                          be accurate at least... DAMN!
                          Well, there's no undefined behavior. You're program seems
                          perfectly legal and well defined to me. It looks like a bug in
                          VC++, see §12.5/5:
                          It definitely looks like a bug is MSVC++. I get erroneous
                          behavior on versions 6 through 9.
                          It's quite possible. This is such a rarely used feature, I
                          doubt that it gets much testing. (In practice, I don't think
                          I've ever used new[]/delete[] in over 15 years of C++.)
                          When a delete-expression is executed, the selected
                          deallocation function shall be called with the address
                          of the block of storage to be reclaimed as its first
                          argument and (if the two-parameter style is used) the
                          size of the block as its second argument.
                          And I can't think of any way of interpreting "the size of the
                          block" to mean anything other than the size requested in the
                          call to operator new.
                          I thought that MSVC was crapping out because `allocator_base '
                          was a template. So I created another little test which
                          hopefully has all the bugs fixed:
                          _______________ _______________ _______________ _______________ ______________
                          [...[
                          _______________ _______________ _______________ _______________ ______________
                          >
                          On every version of GCC I have, I get the following output on
                          a 32-bit machine:
                          custom_allocato r::allocate(002 46C50, 1028)
                          custom_allocato r::deallocate(0 0246C50, 1028)
                          custom_allocato r::allocate(002 472A8, 2240)
                          custom_allocato r::deallocate(0 02472A8, 2240)
                          custom_allocato r::allocate(002 472A8, 11204)
                          custom_allocato r::deallocate(0 02472A8, 11204)
                          On every version of MSVC, I get:
                          custom_allocato r::allocate(003 65B28, 1028)
                          custom_allocato r::deallocate(0 0365B28, 1028)
                          custom_allocato r::allocate(003 62850, 2240)
                          custom_allocato r::deallocate(0 0362850, 2240)
                          custom_allocato r::allocate(003 66FA8, 11204)
                          custom_allocato r::deallocate(0 0366FA8, 2240)
                          Well, MSVC has a fairly nasty bug indeed. Anyway, what do you
                          think James?
                          It looks like an error in the compiler, but it's certainly a
                          minor one, since it concerns a feature that has no real use in
                          practice.

                          --
                          James Kanze (GABI Software) email:james.kan ze@gmail.com
                          Conseils en informatique orientée objet/
                          Beratung in objektorientier ter Datenverarbeitu ng
                          9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34

                          Comment

                          Working...