HI.
Some code I am working on has the following type of construct repeated
over and over again in many routines:
if(a != b)
{
Message(MY_Err, "a is not equal to b");
}
Some code I am working on has the following type of construct repeated
over and over again in many routines:
if(a != b)
{
Message(MY_Err, "a is not equal to b");
}