operator = overloading...

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  • Rahul

    #1

    operator = overloading...

    Hi Everyone,

    I was overloading the operator= function as a class member function,

    #include <iostream.h>

    class A
    {
    int value;
    public : A& operator = (const A& ref)
    {
    this->value = ref.value;
    cout<<"in"<<end l;
    return *this;
    }
    A(int value) : value(value)
    {
    }
    A(const A& copy)
    {
    this->value = copy.value;
    cout<<"copy with a value of "<<copy.value<< endl;
    }
    void print()
    {
    cout<<"value is"<<value<<end l;
    }
    };

    int main()
    {
    A obj(0);
    A obj1(10);
    A obj2(20);
    obj.print();
    obj1.print();
    obj2.print();
    obj1 = obj = obj2;
    obj.print();
    obj.print();
    obj2.print();
    }

    It works fine and all objects have a value of 20 as expected...

    Next i changed the return type of the operator = function, like
    so that it returns an object instead of a reference...

    A operator = (const A& ref)
    {
    this->value = ref.value;
    cout<<"in"<<end l;
    return *this;
    }

    And as the object is returned by value, each call to operator= also
    invokes the copy constructor for the temp object, which is again
    passed to the operator= function, and the end result happens to be
    same as with operator= function which returns a reference.

    Is there any thumb rule while overloading operators, when we have
    alternative implementations ?

    Thanks in advance!!!
  • Craig Scott

    #2
    Re: operator = overloading...

    On Dec 20, 6:43 pm, Rahul <sam_...@yahoo. co.inwrote:
    Is there any thumb rule while overloading operators, when we have
    alternative implementations ?
    Yes. Member operators are generally expected to return a reference to
    themselves (at least, that's my undestanding). This provides the
    expected behaviour when chaining operators. For example:

    MyClass a, b, c;
    // Presumably do stuff with c here, then.....
    a = b = c;

    No extra copies are involved when operator=() returns by reference.

    --
    Computational Modeling, CSIRO (CMIS)
    Melbourne, Australia

    Why do you want to return by value from operator=()?

    Comment

    • Rahul

      #3
      Re: operator = overloading...

      On Dec 20, 1:52 pm, Craig Scott <audiofana...@g mail.comwrote:
      On Dec 20, 6:43 pm, Rahul <sam_...@yahoo. co.inwrote:
      >
      Is there any thumb rule while overloading operators, when we have
      alternative implementations ?
      >
      Yes. Member operators are generally expected to return a reference to
      themselves (at least, that's my undestanding). This provides the
      expected behaviour when chaining operators. For example:
      >
      MyClass a, b, c;
      // Presumably do stuff with c here, then.....
      a = b = c;
      >
      No extra copies are involved when operator=() returns by reference.
      >
      --
      Computational Modeling, CSIRO (CMIS)
      Melbourne, Australia
      >
      Why do you want to return by value from operator=()?
      But the chaining works even when operator= returns a copy too...

      Comment

      • Kira Yamato

        #4
        Re: operator = overloading...

        On 2007-12-20 02:43:29 -0500, Rahul <sam_cit@yahoo. co.insaid:
        Hi Everyone,
        >
        I was overloading the operator= function as a class member function,
        >
        #include <iostream.h>
        >
        class A
        {
        int value;
        public : A& operator = (const A& ref)
        {
        this->value = ref.value;
        cout<<"in"<<end l;
        return *this;
        }
        A(int value) : value(value)
        {
        }
        A(const A& copy)
        {
        this->value = copy.value;
        cout<<"copy with a value of "<<copy.value<< endl;
        }
        void print()
        {
        cout<<"value is"<<value<<end l;
        }
        };
        >
        int main()
        {
        A obj(0);
        A obj1(10);
        A obj2(20);
        obj.print();
        obj1.print();
        obj2.print();
        obj1 = obj = obj2;
        obj.print();
        obj.print();
        obj2.print();
        }
        >
        It works fine and all objects have a value of 20 as expected...
        >
        Next i changed the return type of the operator = function, like
        so that it returns an object instead of a reference...
        >
        A operator = (const A& ref)
        {
        this->value = ref.value;
        cout<<"in"<<end l;
        return *this;
        }
        >
        And as the object is returned by value, each call to operator= also
        invokes the copy constructor for the temp object, which is again
        passed to the operator= function, and the end result happens to be
        same as with operator= function which returns a reference.
        >
        Is there any thumb rule while overloading operators, when we have
        alternative implementations ?
        >
        Thanks in advance!!!
        I can't see any legitimate situation where you would prefer to return a
        value instead of a reference here.

        So, I would say, between those two options, always choose return by
        reference since it avoids a copy constructor invocation.

        --

        -kira

        Comment

        • James Kanze

          #5
          Re: operator = overloading...

          On Dec 20, 10:40 am, Kira Yamato <kira...@earthl ink.netwrote:
          On 2007-12-20 02:43:29 -0500, Rahul <sam_...@yahoo. co.insaid:
          [...]
          Is there any thumb rule while overloading operators, when we
          have alternative implementations ?
          Thanks in advance!!!
          I can't see any legitimate situation where you would prefer to
          return a value instead of a reference here.
          So, I would say, between those two options, always choose
          return by reference since it avoids a copy constructor
          invocation.
          The general rule is to be as much like the built-in operators as
          possible. This basically means that if the built-in operator is
          an lvalue, return a reference, and if it is not, return a value.
          Since = (and all of the <op>=) are lvalues, you return a
          reference.

          Note too that if there are implicit conversions to the data
          type, you probably want the operators which don't require an
          lvalue to be non-members.

          --
          James Kanze (GABI Software) email:james.kan ze@gmail.com
          Conseils en informatique orientée objet/
          Beratung in objektorientier ter Datenverarbeitu ng
          9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34

          Comment

          • Kira Yamato

            #6
            Re: operator = overloading...

            On 2007-12-20 04:49:53 -0500, James Kanze <james.kanze@gm ail.comsaid:
            On Dec 20, 10:40 am, Kira Yamato <kira...@earthl ink.netwrote:
            >On 2007-12-20 02:43:29 -0500, Rahul <sam_...@yahoo. co.insaid:
            >
            [...]
            >>Is there any thumb rule while overloading operators, when we
            >>have alternative implementations ?
            >
            >>Thanks in advance!!!
            >
            >I can't see any legitimate situation where you would prefer to
            >return a value instead of a reference here.
            >
            >So, I would say, between those two options, always choose
            >return by reference since it avoids a copy constructor
            >invocation.
            >
            The general rule is to be as much like the built-in operators as
            possible. This basically means that if the built-in operator is
            an lvalue, return a reference, and if it is not, return a value.
            Since = (and all of the <op>=) are lvalues, you return a
            reference.
            >
            Note too that if there are implicit conversions to the data
            type, you probably want the operators which don't require an
            lvalue to be non-members.
            Can a temporary object be an lvalue? The following code compiles fine
            under g++ 4.0.1:

            int main()
            {
            class T {};
            T() = T();
            return 0;
            }

            --

            -kira

            Comment

            • James Kanze

              #7
              Re: operator = overloading...

              On Dec 20, 11:53 am, Kira Yamato <kira...@earthl ink.netwrote:
              On 2007-12-20 04:49:53 -0500, James Kanze
              <james.ka...@gm ail.comsaid:
              On Dec 20, 10:40 am, Kira Yamato <kira...@earthl ink.netwrote:
              On 2007-12-20 02:43:29 -0500, Rahul <sam_...@yahoo. co.insaid:
              [...]
              >Is there any thumb rule while overloading operators, when we
              >have alternative implementations ?
              >Thanks in advance!!!
              I can't see any legitimate situation where you would prefer to
              return a value instead of a reference here.
              So, I would say, between those two options, always choose
              return by reference since it avoids a copy constructor
              invocation.
              The general rule is to be as much like the built-in operators as
              possible. This basically means that if the built-in operator is
              an lvalue, return a reference, and if it is not, return a value.
              Since = (and all of the <op>=) are lvalues, you return a
              reference.
              Note too that if there are implicit conversions to the data
              type, you probably want the operators which don't require an
              lvalue to be non-members.
              Can a temporary object be an lvalue?
              Not normally. The standard doesn't actually make an explicit
              equivalence, but most of the cases listed in §12.2 where a
              temporary comes into existence involve expressions which are
              rvalues.
              The following code compiles fine under g++ 4.0.1:
              int main()
              {
              class T {};
              T() = T();
              return 0;
              }
              Yes. The reason is that there is no problem calling a member
              function on a temporary, and for class types, operator= is a
              member function.

              To return to my initial point: there is no way to restrict a
              user defined operator to lvalues. By making it a member,
              however, you do prevent conversions: built-in operators
              which require lvalues will not accept the results of
              conversions, and those that do not require lvalues do.

              At least, that's the commonly accepted point of view. On
              thinking about it, however: if you define something like
              operator+= as a non-member (friend), then the first argument
              will be a non-const reference (otherwise you cannot possibly
              give it the semantics it should have). And you can't initialize
              a non-const reference with a temporary. Which would argue for
              making operators requiring an lvalue free functions, and not
              members. (Except for operator=, which for other reasons cannot
              be a free function.)

              Note that the issue is far from moot. Suppose you want an
              iterator to the last element in a container you know is not
              empty, and that has at least a bidirectional iterator (e.g. any
              of the standard sequences). You might be tempted to write:
              -- container.end()
              . If the operator-- function of the iterator is a member (which
              it is in most, if not all, current implementations ), this works.
              If it is not (or if the "iterator" is just a typedef for a
              pointer, which was the case in a lot of early implementations of
              std::vector), then it doesn't. (Since the abstraction of STL
              iterators is a pointer, we'd really like for it not to work.)

              So it's worth thinking about, even if the currently accepted
              best practice is as I originally stated: that operators which
              require lvalues be members, and operators that don't be free
              functions. (And of course, when you deviate from currently
              accepted best practices, aka the standard way of doing things,
              you raise questions in your readers' minds. It's better not to
              without very strong reasons.)

              --
              James Kanze (GABI Software) email:james.kan ze@gmail.com
              Conseils en informatique orientée objet/
              Beratung in objektorientier ter Datenverarbeitu ng
              9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34

              Comment

              • Kira Yamato

                #8
                Re: operator = overloading...

                On 2007-12-21 04:27:06 -0500, James Kanze <james.kanze@gm ail.comsaid:
                On Dec 20, 11:53 am, Kira Yamato <kira...@earthl ink.netwrote:
                >On 2007-12-20 04:49:53 -0500, James Kanze
                ><james.ka...@g mail.comsaid:
                >
                >>On Dec 20, 10:40 am, Kira Yamato <kira...@earthl ink.netwrote:
                >>>On 2007-12-20 02:43:29 -0500, Rahul <sam_...@yahoo. co.insaid:
                >
                >>[...]
                >>>>Is there any thumb rule while overloading operators, when we
                >>>>have alternative implementations ?
                >
                >>>>Thanks in advance!!!
                >
                >>>I can't see any legitimate situation where you would prefer to
                >>>return a value instead of a reference here.
                >
                >>>So, I would say, between those two options, always choose
                >>>return by reference since it avoids a copy constructor
                >>>invocation .
                >
                >>The general rule is to be as much like the built-in operators as
                >>possible. This basically means that if the built-in operator is
                >>an lvalue, return a reference, and if it is not, return a value.
                >>Since = (and all of the <op>=) are lvalues, you return a
                >>reference.
                >
                >>Note too that if there are implicit conversions to the data
                >>type, you probably want the operators which don't require an
                >>lvalue to be non-members.
                >
                >Can a temporary object be an lvalue?
                >
                Not normally. The standard doesn't actually make an explicit
                equivalence, but most of the cases listed in §12.2 where a
                temporary comes into existence involve expressions which are
                rvalues.
                >
                >The following code compiles fine under g++ 4.0.1:
                >
                >int main()
                >{
                >class T {};
                >T() = T();
                >return 0;
                >}
                >
                Yes. The reason is that there is no problem calling a member
                function on a temporary, and for class types, operator= is a
                member function.
                >
                To return to my initial point: there is no way to restrict a
                user defined operator to lvalues. By making it a member,
                however, you do prevent conversions: built-in operators
                which require lvalues will not accept the results of
                conversions, and those that do not require lvalues do.
                >
                At least, that's the commonly accepted point of view. On
                thinking about it, however: if you define something like
                operator+= as a non-member (friend), then the first argument
                will be a non-const reference (otherwise you cannot possibly
                give it the semantics it should have). And you can't initialize
                a non-const reference with a temporary. Which would argue for
                making operators requiring an lvalue free functions, and not
                members. (Except for operator=, which for other reasons cannot
                be a free function.)
                >
                Note that the issue is far from moot. Suppose you want an
                iterator to the last element in a container you know is not
                empty, and that has at least a bidirectional iterator (e.g. any
                of the standard sequences). You might be tempted to write:
                -- container.end()
                . If the operator-- function of the iterator is a member (which
                it is in most, if not all, current implementations ), this works.
                If it is not (or if the "iterator" is just a typedef for a
                pointer, which was the case in a lot of early implementations of
                std::vector), then it doesn't. (Since the abstraction of STL
                iterators is a pointer, we'd really like for it not to work.)
                >
                So it's worth thinking about, even if the currently accepted
                best practice is as I originally stated: that operators which
                require lvalues be members, and operators that don't be free
                functions. (And of course, when you deviate from currently
                accepted best practices, aka the standard way of doing things,
                you raise questions in your readers' minds. It's better not to
                without very strong reasons.)
                Very interesting read.

                So, this is telling me that we should do things in your suggested way:
                that is, declare operators that should require lvalues be free
                functions and declare its first parameter a non-const reference.

                Well, even if it is not standard practice, I'll start doing that.

                --

                -kira

                Comment

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