Hi,
I have declaring the variable following way in vc++,
BYTE* pTemplate = NULL;
BYTE* pTemp;
When I Trace the "pTemplate" value at runtime which returns "<Undefined Value>".
The same in C# defined,
IntPtr pTemplate
byte[] template = null;
IntPtr pTemp;
what is the problem of defining in vc++?
I have declaring the variable following way in vc++,
BYTE* pTemplate = NULL;
BYTE* pTemp;
When I Trace the "pTemplate" value at runtime which returns "<Undefined Value>".
The same in C# defined,
IntPtr pTemplate
byte[] template = null;
IntPtr pTemp;
what is the problem of defining in vc++?
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