Deconstructors

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  • raistlinx
    New Member
    • Jul 2007
    • 14

    Deconstructors

    When you create a template class, what do you do about deconstructors?

    Given the class below I added ~DLNode(){}; after the constructor, but when I ran some tests it didn't seem to ever fire when then main program ended.

    Can anyone shed some light on this?

    Code:
    template <class Type> 
    class DLNode{
    
    public:
    	DLNode(Type elem, DLNode* prev, DLNode* next){
    		data = elem;
    		prevNode = prev;
    		nextNode = next;
    	}
    
    	Type getElement();
    	void setElement(Type a);
    	DLNode* getNext();
    	void setNext(DLNode* node);
    	DLNode* getPrevious();
    	void setPrevious(DLNode* node);
    
    private:
    	Type data;
    	DLNode *prevNode;
    	DLNode *nextNode;
    };
    
    template <class Type> Type DLNode<Type>::getElement(){return data;}
    
    template <class Type> void DLNode<Type>::setElement(Type elem){ data = elem;}
    
    template <class Type> DLNode<Type>* DLNode<Type>::getNext(){return nextNode;}
    
    template <class Type> void DLNode<Type>::setNext(DLNode* node){nextNode = node;}
    
    template <class Type> DLNode<Type>* DLNode<Type>::getPrevious(){return prevNode;}
    
    template <class Type> void DLNode<Type>::setPrevious(DLNode* node){prevNode = node;}
  • raistlinx
    New Member
    • Jul 2007
    • 14

    #2
    I have solved the problem.

    Comment

    Working...