Re: Mini project suggestions
On Thu, 02 Oct 2003 15:07:14 -0400, jeffc wrote:
[color=blue]
>
> "Michael Strorm" <mstrorm@yahoo. co.uk> wrote in message
> news:5e705cb0.0 310011430.cbc75 7d@posting.goog le.com...[color=green]
>> To get to the point, I'm wanting to start a moderately-sized
>> project that would take a week (working full time on it, which I won't
>> be :-) ) to do reasonably, cover a decent subset of the language, be
>> interesting to do, and workable under (say) gcc on Linux (without too
>> much nonstandard code). It'd also be interesting to get some practice
>> in software design in there.[/color]
>
> I thought writing a Blackjack (21) simulator was a great exercise.[/color]
Games in general and card games in particular are good, I think. The first
non-trivial graphical program I wrote was a version of Set (a card game
made by MENSA) for Windows.
Josh
On Thu, 02 Oct 2003 15:07:14 -0400, jeffc wrote:
[color=blue]
>
> "Michael Strorm" <mstrorm@yahoo. co.uk> wrote in message
> news:5e705cb0.0 310011430.cbc75 7d@posting.goog le.com...[color=green]
>> To get to the point, I'm wanting to start a moderately-sized
>> project that would take a week (working full time on it, which I won't
>> be :-) ) to do reasonably, cover a decent subset of the language, be
>> interesting to do, and workable under (say) gcc on Linux (without too
>> much nonstandard code). It'd also be interesting to get some practice
>> in software design in there.[/color]
>
> I thought writing a Blackjack (21) simulator was a great exercise.[/color]
Games in general and card games in particular are good, I think. The first
non-trivial graphical program I wrote was a version of Set (a card game
made by MENSA) for Windows.
Josh
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