about the mud

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  • TheWater

    about the mud

    I am intrested aobut the code of mud.
    Does any one can tell me how to find / read / write a mud server / client
    program with c++ ?
    Thanks : )
    _______________ _______________ _______________ _______________ ______ Alvis
    Jein ICQ#: 334122497 Current ICQ status: + More ways to contact me
    _______________ _______________ _______________ _______________ ______


  • Wesley J. Landaker

    #2
    Re: about the mud

    On Thursday 17 July 2003 2:59 am, in comp.lang.c++, TheWater wrote:
    [color=blue]
    > I am intrested aobut the code of mud.
    > Does any one can tell me how to find / read / write a mud server / client
    > program with c++ ?
    > Thanks : )[/color]

    There are several that I've seen, but I don't recall them off-hand.

    Try googling, or the alt.mud.program ming newsgroup.

    --
    Wesley J. Landaker - wjl@icecavern.n et
    OpenPGP FP: C99E DF40 54F6 B625 FD48 B509 A3DE 8D79 541F F830

    Comment

    • TheWater

      #3
      Re: about the mud

      Thanks for your reply.
      But I can't see any new article in alt.mud.program ming.
      My outlook tell me "0 news".
      By the way, another interestng thing is that microsoft.publi c.vc.online_hel p
      newsgroup is the same.
      Maybe my news server havn't these linkage... ^_^;;
      Anyway, thanks for your info.
      I'll keep searching.

      by Alvis Jien from Taiwan.


      Comment

      • Mark K

        #4
        Re: about the mud

        "TheWater" <arcelab@ms89.u rl.com.tw> wrote in message news:<bfgfnh$32 8@netnews.hinet .net>...[color=blue]
        > Thanks for your reply.
        > But I can't see any new article in alt.mud.program ming.
        > My outlook tell me "0 news".
        > By the way, another interestng thing is that microsoft.publi c.vc.online_hel p
        > newsgroup is the same.
        > Maybe my news server havn't these linkage... ^_^;;
        > Anyway, thanks for your info.
        > I'll keep searching.
        >
        > by Alvis Jien from Taiwan.[/color]

        You could probably contact the Admins of a Mud and request a copy of
        their base source. The Mud that I worked on a few years back was
        based upon a MERC MUD base, which was then heavily modified into a
        Star Wars Mud.

        The MERC MUD base is written in C, but that should give you a good
        starting point going forward.

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