When I use
vector<int>
vector<int*>
vector<anything *>
I have 3x code, or because of same size:
sizeof int == sizeof any pointer
I have only 1x code?
and another question:
I use vector<int> somewhere.
If I use (in another position) list<int>, it increases the binary more
that I use again vector<int>?
vector<int>
vector<int*>
vector<anything *>
I have 3x code, or because of same size:
sizeof int == sizeof any pointer
I have only 1x code?
and another question:
I use vector<int> somewhere.
If I use (in another position) list<int>, it increases the binary more
that I use again vector<int>?
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