Which graphical library for a multi-platform application?

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  • Nicolas

    #1

    Which graphical library for a multi-platform application?

    Hello,
    Please excuse me if I am a little off-topic. I would like to know what
    graphical library is the best to use for a multiplatform (Windows, Mac Os,
    Linux) application. I know GTK, but it is pretty difficult to install for
    unexperienced users, and I think it can't be statically linked.
    Thanks a lot for your advices,
    Nicolas
  • Vladimir S. Oka

    #2
    Re: Which graphical library for a multi-platform application?


    Nicolas wrote:[color=blue]
    > Hello,
    > Please excuse me if I am a little off-topic. I would like to know what
    > graphical library is the best to use for a multiplatform (Windows, Mac Os,
    > Linux) application. I know GTK, but it is pretty difficult to install for
    > unexperienced users, and I think it can't be statically linked.
    > Thanks a lot for your advices,
    > Nicolas[/color]

    Yes, you are off topic, more than a little...

    <OT>
    Did you have a look at wxWindows?
    </OT>

    --
    BR, Vladimir

    Comment

    • OMouse

      #3
      Re: Which graphical library for a multi-platform application?

      There is Qt. The open source version is free (obviously) but your
      software must be under some sort of open source license. The commercial
      version is a bit pricey...But it is multi-platform and includes many
      things multi-platform apps need, e.g threads, sockets, etc. And the Qt
      Designer is pretty good as well.

      Website is: trolltech.com

      -Rudolf

      Comment

      • CBFalconer

        #4
        Re: Which graphical library for a multi-platform application?

        "Vladimir S. Oka" wrote:[color=blue]
        > Nicolas wrote:
        >[color=green]
        >> Please excuse me if I am a little off-topic. I would like to know
        >> what graphical library is the best to use for a multiplatform
        >> (Windows, Mac Os, Linux) application. I know GTK, but it is
        >> pretty difficult to install for unexperienced users, and I think
        >> it can't be statically linked. Thanks a lot for your advices,[/color]
        >
        > Yes, you are off topic, more than a little...
        >
        > <OT>
        > Did you have a look at wxWindows?[/color]

        There is also something around called DEPUI. Free, and reputed to
        work with C. WxWindows is, I understand, limited to C++ and thus
        useless here.

        <http://www.deleveld.dd s.nl/depui30/index.htm>
        [color=blue]
        > </OT>[/color]

        --
        "If you want to post a followup via groups.google.c om, don't use
        the broken "Reply" link at the bottom of the article. Click on
        "show options" at the top of the article, then click on the
        "Reply" at the bottom of the article headers." - Keith Thompson
        More details at: <http://cfaj.freeshell. org/google/>
        Also see <http://www.safalra.com/special/googlegroupsrep ly/>


        Comment

        • Rod Pemberton

          #5
          Re: Which graphical library for a multi-platform application?


          <Nicolas> wrote in message news:43ff049e$0 $9102$636a55ce@ news.free.fr...[color=blue]
          > Hello,
          > Please excuse me if I am a little off-topic. I would like to know what
          > graphical library is the best to use for a multiplatform (Windows, Mac Os,
          > Linux) application. I know GTK, but it is pretty difficult to install for
          > unexperienced users, and I think it can't be statically linked.
          > Thanks a lot for your advices,[/color]

          I saw alot of people (elsewhere) mentioning SDL a while ago.

          "Simple DirectMedia Layer"


          Rod Pemberton


          Comment

          • WaterWalk

            #6
            Re: Which graphical library for a multi-platform application?

            Yes, SDL is great for its 2D graphics, sound, opengl
            interoperatabil ity, etc. It's often considered as a good game
            development library. But if you mean GUI(since you mention GTK), I'm
            afraid SDL isn't the way to go.

            Comment

            • Keith Thompson

              #7
              Re: Which graphical library for a multi-platform application?

              "WaterWalk" <toolmaster@163 .com> writes:[color=blue]
              > Yes, SDL is great for its 2D graphics, sound, opengl
              > interoperatabil ity, etc. It's often considered as a good game
              > development library. But if you mean GUI(since you mention GTK), I'm
              > afraid SDL isn't the way to go.[/color]

              WaterWalk: Please read <http://cfaj.freeshell. org/google/>.

              --
              Keith Thompson (The_Other_Keit h) kst-u@mib.org <http://www.ghoti.net/~kst>
              San Diego Supercomputer Center <*> <http://users.sdsc.edu/~kst>
              We must do something. This is something. Therefore, we must do this.

              Comment

              • loufoque

                #8
                Re: Which graphical library for a multi-platform application?

                Keith Thompson a écrit :[color=blue]
                > WaterWalk: Please read <http://cfaj.freeshell. org/google/>.[/color]

                Quoting isn't always necessary.
                The topic was self-explanatory.

                Comment

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