What's next?

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  • Mlaen

    #1

    What's next?

    My goal is to learn DirectX & OpenGL programming but I'm not in hurry and
    just haf finished the basic...
    My question is what should I learn next...Perhaps read some book about OOP
    programing or something like that before OpenGL...
    How did you guys learned direcX & opengl (those of you who did...), how did
    you start? Any advise is helpful!
    Thx!

    Ps.
    Sorry for bad english :)


  • Victor Bazarov

    #2
    Re: What's next?

    Mlaen wrote:[color=blue]
    > My goal is to learn DirectX & OpenGL programming but I'm not in hurry and
    > just haf finished the basic...
    > My question is what should I learn next...Perhaps read some book about OOP
    > programing or something like that before OpenGL...[/color]

    That might be useful. Although, OpenGL is not object-oriented, so don't
    expect OOP books to help you understand OpenGL later.

    OOP books will help you shape your understanding of programming in general
    and of C++ programming in particular. Whether you end up using OO methods
    while creating programs that use OpenGL or DirectX is unknown. Maybe you
    will want to widen your horizon and do databases, numerical processing, or
    UI... Who knows?...
    [color=blue]
    > How did you guys learned direcX & opengl (those of you who did...), how did
    > you start? Any advise is helpful![/color]

    I learned it by using it and by reading books about it. But understand
    this: OpenGL is just a tool, a mean to an end. Don't make it your sole
    purpose of studying. Study it as you would study vector algebra to solve
    some problems. Don't study it to simply know it. Knowledge is worthless
    unless it's applied.

    Also, learn to find good venues for discussions. comp.lang.c++ is not
    a general area for talks about programming or studying OpenGL. And if
    OpenGL _is_ in fact your ultimate goal, try comp.graphics.a pi.opengl NG.

    Good luck!

    V

    Comment

    • Mlaen

      #3
      Re: What's next?

      Thanx! That's a start :) I didn't know about comp.graphics.a pi.opengl. I'll
      see what's going on there


      Comment

      • Michael

        #4
        [OT] Re: What's next?

        I'd start with OpenGL, take a look at nehe site (google it) and if you can
        follow code in tutorials then great. otherwise have a butchers at more OOP
        but most off it is written without classes. Don't be put off by savage
        learning curve!
        "Mlaen" <mlaenNOSPAM@ho tmail.com> wrote in message
        news:cndmpf$7gh $1@bagan.srce.h r...[color=blue]
        > Thanx! That's a start :) I didn't know about comp.graphics.a pi.opengl.[/color]
        I'll[color=blue]
        > see what's going on there
        >
        >[/color]


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