Hello,
I have a problem with values of object properties changing seemingly
on their own. I am completeley baffled and would appreciate any
assistance.
specifically, I have a class called eetosfermions with the follwing
constructor:
eetosfermions:: eetosfermions(i nt id1, int id2, SUSYspectrum & ss):
eetosparticles( id1, id2, ss, 1) { }
eetosfermions inherits from eetoapraticles which has the following
constructor:
eetosparticles: :eetosparticles (int id1, int id2, SUSYspectrum & ss,
nFinal) {
cout << ss.mN1 << endl;
I have a problem with values of object properties changing seemingly
on their own. I am completeley baffled and would appreciate any
assistance.
specifically, I have a class called eetosfermions with the follwing
constructor:
eetosfermions:: eetosfermions(i nt id1, int id2, SUSYspectrum & ss):
eetosparticles( id1, id2, ss, 1) { }
eetosfermions inherits from eetoapraticles which has the following
constructor:
eetosparticles: :eetosparticles (int id1, int id2, SUSYspectrum & ss,
nFinal) {
cout << ss.mN1 << endl;
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